Archive For ps5 Tag

Battlefield 6 Developers Are Monitoring Season 2 Reception, REDSEC Testing Solos on March 6th

Battlefield 6 Developers Are Monitoring Season 2 Reception, REDSEC Testing Solos on March 6th

Fans of larger Battlefield maps can look forward to Golmud Railway, which is currently being tested through Battlefield Labs.

John Carpenter’s Toxic Commando Will Be Wilder Than You Expect

John Carpenter’s Toxic Commando Will Be Wilder Than You Expect

Saber Interactive's cooperative shooter is a potent mix of excellent mechanics and some absolute chaos on the battlefield, with a unique vibe that lets it stand out from its peers.

Raccoon City is the Undeniable Star of Resident Evil Requiem

Raccoon City is the Undeniable Star of Resident Evil Requiem

30 years after its initial debut, the return to one of gaming's most infamous cities has proven to be well worth the wait.

Resident Evil Requiem Proves Combat Can Be a Brutal, Brilliant Masterclass

Resident Evil Requiem Proves Combat Can Be a Brutal, Brilliant Masterclass

Between its satisfying executions, realistic limb damage and visceral feedback, this is a stellar combat showcase from start to finish.

Fallout: New Vegas Remastered is Being Developed by Iron Galaxy Studios – Rumor

Fallout: New Vegas Remastered is Being Developed by Iron Galaxy Studios – Rumor

A social media post also indicates that the original director for Fallout: New Vegas, Josh Sawyer, might be involved with the remaster.

Capcom Spotlight Announced for March 5th, to Feature Street Fighter 6, Pragmata, And More

Capcom Spotlight Announced for March 5th, to Feature Street Fighter 6, Pragmata, And More

The showcase will highlight the publisher's upcoming releases, including Mega Man Star Force Legacy Collection and Monster Hunter Stories 3.

Marvel Tōkon: Fighting Souls Trailer Details Assist Improvements, Link Attack Adjustments, and More

Marvel Tōkon: Fighting Souls Trailer Details Assist Improvements, Link Attack Adjustments, and More

From calling ground assists while airborne to consecutive assists and Super Skills no longer triggering wall breaks, there's much to like.

MLB The Show 26 Drops A New Trailer Showcasing Some Beloved Legends

MLB The Show 26 Drops A New Trailer Showcasing Some Beloved Legends

Take the field in the shoes of some of the finest players to have graced the pitch, including Albert Pujols, Phil Rizzuto, and more.

Marathon Team Looking Into Duo Queues and Key Unbinding After Server Slam Weekend Bonanza

Marathon Team Looking Into Duo Queues and Key Unbinding After Server Slam Weekend Bonanza

Bungie is right by its players’ sides as they caused chaos on Tau Ceti IV, and things are set to improve as the game nears release.

Call of Duty: Warzone – Black Ops Royale Drops on March 12th, New Trailer Showcases Avalon

Call of Duty: Warzone – Black Ops Royale Drops on March 12th, New Trailer Showcases Avalon

This Blackout-inspired Battle Royale might just be the shot in the arm that Warzone needs with its streamlined Perks, familiar gadgets, and more.

Terminator: Survivors Studio Discusses its Vision for an Open World That’s “Moving Around You”

Terminator: Survivors Studio Discusses its Vision for an Open World That’s “Moving Around You”

"The implications of an open world can be quite far-reaching," said the studio about how player freedom is balanced with storytelling.

Starfield Launches on April 7th for PS5, Pre-Orders Begin on March 17th/18th – Rumor

Starfield Launches on April 7th for PS5, Pre-Orders Begin on March 17th/18th – Rumor

The Standard Edition allegedly retails for £49.99/€44.99, a significant reduction from the Xbox Series X/S and PC versions.

God of War Studio’s New Series Stars Faye, Potentially Out in First Half of 2027 – Rumor

God of War Studio’s New Series Stars Faye, Potentially Out in First Half of 2027 – Rumor

While details are still sparse, Faye starring in her own game opens up the franchise to several potential new adventures.

Resident Evil Requiem’s PS5 Pro Visuals Are Almost Pre-Rendered

Resident Evil Requiem’s PS5 Pro Visuals Are Almost Pre-Rendered

Sony’s mid-gen powerhouse remains a fantastic home for single-player games that prioritize immersion, and in Requiem, the RE Engine makes the most of it: pushing atmosphere, detail, and overall pres...

Crimson Desert’s Open World Gives Serious Red Dead Redemption 2 Vibes

Crimson Desert’s Open World Gives Serious Red Dead Redemption 2 Vibes

Pywel's an interesting place, full of mysteries, interesting stories, and a vast swathe of explorable land that can have you spending a lot of time with Crimson Desert. That's kind of like Red Dead Re...

Resident Evil’s Future to be Discussed at Capcom After Code: Veronica Remake’s Release – Rumor

Resident Evil’s Future to be Discussed at Capcom After Code: Veronica Remake’s Release – Rumor

Capcom is noted as being quite data driven, and will use analytics from Resident Evil 4 Remake, Requiem, and Code: Veronica remake.

Resident Evil Requiem Voice Actor Says Capcom Wanted to “Go Back to the Horror Resident Evil Games”

Resident Evil Requiem Voice Actor Says Capcom Wanted to “Go Back to the Horror Resident Evil Games”

Grace Ashcroft voice actor Angela Sant'Albano also spoke about how voice lines would be recorded with the lights off for atmosphere.

Crimson Desert is Absolutely Gorgeous in Native 4K on Ultra (and It’s Not Even the Highest Preset)

Crimson Desert is Absolutely Gorgeous in Native 4K on Ultra (and It’s Not Even the Highest Preset)

Ray-traced diffused global illumination helps Pywel shine in all the right ways, but the water physics must be seen to be believed.

DOOM: The Dark Ages DLC is “Basically Like a Sequel” and “Just Ginormous,” Says Hugo Martin

DOOM: The Dark Ages DLC is “Basically Like a Sequel” and “Just Ginormous,” Says Hugo Martin

Quickswapping returns, and there's a new spear weapon with a potential dashing ability, but the first teaser is "a little way out."

Highguard’s Focus on Sweaty Teamwork Contributed to Its Undoing, Says Former Level Designer

Highguard’s Focus on Sweaty Teamwork Contributed to Its Undoing, Says Former Level Designer

"Throughout development, we really leaned into the competitive side of it, and that was always one of my biggest fears as a player."