A fresh glimpse at what Rockstar’s upcoming open-world giant is set to offer is definitely around the corner, but the reasons why aren’t what you’d expect.
With Take-Two's CEO terrified because "expectations are so high," one has to wonder if players will even be satisfied with perfection.
"Development costs have gone up and up. And we really do aim to deliver the highest quality entertainment on Earth," says Strauss Zelnick.
The looter shooter still has a bit of a journey ahead of it, but Take-Two CEO Strauss Zelnick still believes that a Switch 2 port is doable.
Strauss Zelnick certainly hasn't minced any words about it, but things might be looking up for the highly anticipated sequel.
It's sure to be disappointing news, but Take-Two CEO Strauss Zelnick is willing to make another go "if the opportunity presents itself."
Strauss Zelnick won't reveal the open-world title's budget but it could end up being one of the most expensive games ever made.
In a statement, BoA's Omar Dessouky said that Grand Theft Auto 6 having a higher price tag would encourage other companies to follow suit.
"If your core consumer isn't there, if they're not served first and best, you kind of don't hit your other consumers," said Strauss Zelnick.
The studio is looking for a senior gameplay programmer who can work with a small team on "classic game technology areas."
“And I think the minute you stop running scared, you better get a different job if you’re in the entertainment business," he said.
"We need to be true to the underlying intellectual property, and we need to be true to our consumers,” says Strauss Zelnick.
"How you feel about something you buy is the intersection of the thing itself and what you pay for," said Take-Two's Strauss Zelnick.
A report indicates that the PS5 release will include the whole game and its expansion in a disc, while Switch 2 will get a code-in-a-box.
Standing up to bullies is always a great way to earn some goodwill, but Take-Two has lucked out in the recent situation with Rockstar.
According to public records in the UK, Rockstar North's magnum opus is already far above the competition in terms of costs.
Previously part of Zynga before it was acquired by Take-Two, Luke Dicken and several unknown team members have apparently been laid off.
"I'll be amazed if they didn't because the architecture of technology has advanced significantly since GTA 5," says Rob Carr.
Based on the reported amount spent on employee salaries in Rockstar North alone, this could be the most expensive game ever made.
One of potentially many key features has seemingly leaked ahead of the game's next big reveal, courtesy of a former developer.