Which should be a given by now.
How many times will he have to say it before people believe him?
This is one area where some concerted improvements couldn't hurt.
Perks may have been a mistake.
It might not be a good idea to continue with voiced protagonists.
Players are doubtless going to hope that this incident does not lead to a less mod friendly product from Bethesda.
More questing but less grinding.
Hines says Bethesda will always favor gameplay and interactivity over graphics.
Something like that could work in an Elder Scrolls game, too.
An Elder Scrolls 6 in VR could be a pretty big deal...
So, we're not getting this till, like, 2025 at the earliest, it seems.
The studio has a right to exercise its creative muscle, Hines argues.
It will come eventually though.
Bethesda aiming big with their next game.
We're given control and agency just about everywhere else in the game, why not here too?
Will Bethesda do a 'Fallout Shelter' when the next Elder Scrolls nears launch?
Bethesda's DLC practices leave quite a bit to be desired of late.
They don't need to make it Dark Souls- they just need to understand what Dark Souls does right, and then put their own spin on it.
Which, I suppose, is par for the course for the company.
Bethesda may be able to tap into the Zelda audience by putting their game on Nintendo's system.