The asymmetric multiplayer horror game has also sold 1.1 million copies across all platforms, Gun Interactive has announced.
The map will be added for everyone as part of a free update, while the new characters – a Victim and Family member apiece – will be paid DLC.
In a little over a month since its launch, the asymmetric multiplayer horror title has attracted over 4 million players across all platforms.
PC has been removed from the cross-platform matchmaking pool while the developer continues improving its "anti-cheat tools and resources."
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Based on the horror film series, the multiplayer horror title sees the Family hunting a group of Victims, preventing their escape.
Gun Interactive's CEO and president Wes Keltner and executive producer Ismael Vicens speak with GamingBolt about the asymmetrical multiplayer horror title.
Despite the crashes, limited content and lack of practice modes, Gun Interactive's new horror multiplayer delivers tension-filled fun.
Gun Interactive also confirms that cross-platform play is applicable to current-gen consoles and PC but not PS4 and Xbox One.
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"To have that many potential players, filling up the servers to keep matches quick and the turnover to a new match snappy, is paramount," says Gun Interactive CEO and president Wes Keltner.
On Xbox Series S, the multiplayer horror title will run at a dynamic 4K and 30 FPS, with no 60 FPS option included. On last-gen consoles, it will run at 1080p/30 FPS.
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"Believable bots in games are incredibly time-consuming and difficult to do well," says Gun Interactive, which didn't want to compromise on the core game.
Performance Mode targets 60 FPS at a reduced resolution, but there's also Quality Mode, offering a higher resolution at 30 FPS.
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Players can try out the Family House map and control The Cook, The Hitchhiker and Leatherface or one of the four "Victims."
Based on the 1974 film, Gun Interactive's asymmetrical horror game sees survivors trying to escape while the Slaughter family hunts them.
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