Archive For The Witcher 4 Tag

Clair Obscur: Expedition 33 is Frontrunner for Game of the Year – The Witcher 4 Community Director

Clair Obscur: Expedition 33 is Frontrunner for Game of the Year – The Witcher 4 Community Director

Marcin Momot took to social media to praise Clair Obscur: Expedition 33, everything from its story and characters to its gameplay.

The Witcher 4 Team is Tapping Into the “Good Creative Chaos” From The Witcher 3’s Development

The Witcher 4 Team is Tapping Into the “Good Creative Chaos” From The Witcher 3’s Development

Narrative director Philipp Weber says there are "new questions we want to answer because this is supposed to feel like a true sequel."

The Witcher 4 is Opting for “Console-First Development” to Ensure 60 FPS, Says VP of Tech

The Witcher 4 is Opting for “Console-First Development” to Ensure 60 FPS, Says VP of Tech

However, CD Projekt RED's Charles Tremblay says 60 frames per second will be "extremely challenging" on the Xbox Series S.

The Witcher 4 Won’t Have Fetch Quests, Assures Narrative Director

The Witcher 4 Won’t Have Fetch Quests, Assures Narrative Director

CD Projekt RED's Philipp Weber also said that every designer contributed "ten times as many ideas as those that landed in the game."

The Witcher 4 Tech Demo Invites Excitement…and Skepticism

The Witcher 4 Tech Demo Invites Excitement…and Skepticism

CD Projekt RED did a great job showcasing the tech used in its next open-world action RPG, though there are some caveats.

CD Projekt RED Leadership Believes Other RPGs’ Ideas Are the Path Forward for The Witcher

CD Projekt RED Leadership Believes Other RPGs’ Ideas Are the Path Forward for The Witcher

CD Projekt RED's co-CEOs spoke about how Kingdom Come: Deliverance 2's system-based approach can be a path forward for RPGs.

The Witcher 4 – CD Projekt RED Believes It’s “Shaping Up to be Something Special”

The Witcher 4 – CD Projekt RED Believes It’s “Shaping Up to be Something Special”

Global community director Marcin Momot and head of communication Fabian Mario Döhla praised the open-world RPG's recent tech demo.

The Witcher 4 Animator Says Unreal Engine 5.6’s Features “Unlocks” Him as an Artist

The Witcher 4 Animator Says Unreal Engine 5.6’s Features “Unlocks” Him as an Artist

CD Projekt RED's Julius Girbirg, along with Unreal Engine's Wyeth Johnson, spoke about how the new engine features help developers.

The Witcher 4 – CD Projekt RED Says Ciri’s Face is Copied From The Witcher 3

The Witcher 4 – CD Projekt RED Says Ciri’s Face is Copied From The Witcher 3

Ciri's face has seemingly gone through some changes, however, in order to give animators greater control over her facial expressions.

The Witcher 4 Tech Demo – 9 Takeaways You Need to Know

The Witcher 4 Tech Demo – 9 Takeaways You Need to Know

CD Projekt Red’s tech demo for The Witcher 4 showcases stunning visuals, a new setting, and major visuals advancements powered by Unreal Engine 5.

The Witcher 4 Aims to be “The Most Immersive and Ambitious Open-World Witcher Game,” Says CDPR

The Witcher 4 Aims to be “The Most Immersive and Ambitious Open-World Witcher Game,” Says CDPR

The developer also confirms that all recently showcased features will be "supported across all platforms the game will launch on."

The Witcher 4 Tech Demo Doesn’t Represent “The Witcher 4 Itself,” Clarifies CD Projekt RED

The Witcher 4 Tech Demo Doesn’t Represent “The Witcher 4 Itself,” Clarifies CD Projekt RED

"It showcases the powerful foundation we’re building in close collaboration with Epic Games to push open-world design further."

The Witcher 4 Showcases Monstrous Manticore in New Cinematic Trailer

The Witcher 4 Showcases Monstrous Manticore in New Cinematic Trailer

The Manticore rips apart a carriage smuggling goods and seemingly gets away but Ciri quickly picks up the trail and ventures to hunt.

The Witcher 4 Tech Showcase Highlights Nanite Foliage, MetaHuman and More Running on PS5

The Witcher 4 Tech Showcase Highlights Nanite Foliage, MetaHuman and More Running on PS5

Running in 60 FPS with ray tracing, the showcase sees Ciri venturing to the city of Valdrest to pursue a dangerous Manticore.

The Witcher 4 Confirmed for State of Unreal Presentation on June 3

The Witcher 4 Confirmed for State of Unreal Presentation on June 3

"We’re looking forward to showcasing some of the innovative technology & features that will power The Witcher 4, and beyond," CDPR says.

The Witcher 4 Developer Doesn’t Want to Copy its Own Ideas

The Witcher 4 Developer Doesn’t Want to Copy its Own Ideas

Celebrating 10 years of The Witcher 3: Wild Hunt, studio co-CEO Adam Badowski spoke about how its games will always have something new.

The Witcher 4 Developer Says “AAA RPG, Open-World Narrative-Driven Games” Are its “Niche”

The Witcher 4 Developer Says “AAA RPG, Open-World Narrative-Driven Games” Are its “Niche”

"We cannot do so many things we would love to do, that we are tempted to do," said CD Projekt RED co-founder Marcin Iwiński.

30 Gaming Announcements We Are Hoping To See Next Week

30 Gaming Announcements We Are Hoping To See Next Week

The upcoming week is set to be packed with game showcases, and we've rounded up 30 of the biggest announcements we're hoping to see.

Cyberpunk 2077 Sequel Could Take 4-5 Years to Develop, Says CDPR Co-CEO

Cyberpunk 2077 Sequel Could Take 4-5 Years to Develop, Says CDPR Co-CEO

Michał Nowakowski also revealed that the development pipeline tends to differ for each game, and "many variables" influence the outcome.

The Witcher 4 Director Required “Some Recalibration” After Working on Cyberpunk 2077

The Witcher 4 Director Required “Some Recalibration” After Working on Cyberpunk 2077

"It requires some time to rewire the brain and really get into the IP, the genre, the characters," said Sebastian Kalemba.