The architecture and makeup of Dark Zone West's Georgetown will make for some interesting fights.
Take a closer look at the new and returning features of the infamous Dark Zone.
Some features seem a given for games, but companies can't help charging us for the same.
Whether it's creative consequences or market expectations, why are end-game systems so important in today's industry?
Creative director Julian Gerighty reveals a few new details about the end-game activity.
This year saw a number of awesome looking games but which ones stood out?
Though the developer loves the concept, there are currently no official plans.
Not exactly a high bar, but interesting none the less.
A new cinematic trailer and brief gameplay trailer also released.
Plenty of big games to be showcased (and maybe a new Splinter Cell reveal).
Before hastily pulling the link, Ubisoft Massive confirms some new features.
The SHD will be taking the fight to the United States capital.
"We can do more now so we of course want to take the opportunity."
Development will be led by Massive with various Ubisoft studios collaborating.