Weapon tweaks, enemy health/armour changes, and much more detailed.
Much of the private beta content, like PvP and end-game, seems to be carrying over.
A short primer on the end-game faction, Specializations, and activities is also provided.
Ending tomorrow, the technical test's purpose is to ensure recent fixes are in order.
Watch a lone agent remember his family before heading off into battle.
Pre-orders are also six times higher on Uplay.
Watch out for these games, either because of their aesthetics or sheer graphical prowess.
Ubisoft Massive has yet to reveal if the content mirrors the recent private beta.
An open beta could be inbound, according to a development team member.
Crashes occurring from accepting invites while not in-game have been fixed.
Maintenance will end at 3:30 AM PT/6:30 AM ET for all platforms.
Ubisoft Massive also reveals current known issues with the beta and how to work around them.
The beta is about 42 to 46 GB depending on one's platform.
Take a brief look at the Black Tusks and their dangerous hardware.
The looter shooter genre is currently hot but what gives meaning to its various titles?
Regional timings for when the beta goes live have also been revealed.
The architecture and makeup of Dark Zone West's Georgetown will make for some interesting fights.
Take a closer look at the new and returning features of the infamous Dark Zone.
Some features seem a given for games, but companies can't help charging us for the same.
Whether it's creative consequences or market expectations, why are end-game systems so important in today's industry?