The ambitious open-world game gives a good stable of characters at once.
"There were also problems in various parts of the world, so I thought it would be interesting to focus on it," says Clint Hocking.
Upcoming games like Cyberpunk 2077 and The Outer Worlds prove there's still a market for self-contained experiences.
Associate producer Ashley Johnson also discusses the use of AI for testing.
Where your missions take you can change based on who you're playing as.
Creative director Clint Hocking speaks with GamingBolt about the ambitious upcoming open world title.
Hacking in Watch Dogs: Legion is a "broader evolution" of the concept.
Watch Dogs: Legion's story benefits from its play-as-anyone mechanic, according to the creative director.
The open world title has been confirmed for Google Stadia.
Check out how much better reflections look when ray-traced.
Unfortunately, attendees will only see a theater demonstration for the next Watch Dogs.
Creative director Clint Hocking speaks about how Ubisoft is approaching its speculative yet fictional take on a near-future London.
Creative director Clint Hocking talks about various facets of progression in the upcoming open world title.
"It’s a huge part of the franchise and this game is no different," says game design director Kent Hudson.
As per Clint Hocking, it was a natural evolution of the franchise.
Less competition to deal with.
A different kind of sountrack for the ambitious title.
"Every mission, every line of dialogue, and every cutscene has been written to account for every possible character," says creative director Clint Hocking.
Clint Hocking breaks down how they made everyone and their mother a playable character.