Archive for "Xbox Scarlett" Tag
Prepare for cross-gen games and re-releases!
Fast streaming allows for "larger game worlds with richer content locations," says My.Games' Ivan Pabiarzhyn.
Creative director Clint Hocking also breaks down the general process of character generation.
Ultimately, it comes down to how developers use it, much like anything else.
An alleged leak sounds interesting, but sure to ruffle some feathers.
Basically, stop asking them about Banjo already.
"Devs can more stuff on-screen without sacrificing stable frame rates," says My.Games' Ivan Pabriarzhyn.
The service will hopefully extend to all Xbox family devices.
Warface franchise lead Ivan Pabiarzhyn says this could allow for "previously inaccessible effects."
Microsoft's Aaron Greenberg says the company is "proud" of building "the world's most powerful console."
Matt Booty said there's more than enough in the pipeline.
Phil Spencer walked the talk.
That's what happens when you buy a gazillion studios in 3 days.
They are now focusing on "execution and delivery," as per Xbox Game Studios boss Matt Booty.
"We will not be out of position on power or price," says Phil Spencer.
It's going to be just about the games.
No prizes for guessing what it could be.
Microsoft is promising reveals, new gameplay, and more.
That said, London supposedly feels much more alive than previous settings.
Campaign design director Matt Searcy speaks with GamingBolt about the future of the franchise.