Archive For Xbox Series S Tag

Syberia Remastered Teaser Showcases Revamped Environments and Textures

Syberia Remastered Teaser Showcases Revamped Environments and Textures

Dynamic lighting, real-time reflections, and more adorn the remaster, which launches in Q4 2025 for current-gen platforms.

Frostpunk 2’s Aurora DLC Delayed to 2026, More Free Content Updates Coming

Frostpunk 2’s Aurora DLC Delayed to 2026, More Free Content Updates Coming

The Xbox Series X/S and PS5 versions will still release this Summer with 11 bit studios committed to delivering a "polished product."

Elden Ring Nightreign vs. Elden Ring – What’s Actually Different?

Elden Ring Nightreign vs. Elden Ring – What’s Actually Different?

From a sprawling open-world action RPG to a co-op rogue-like experience - here's how FromSoftware's latest differs from its greatest.

Battlefield Labs Kicks Off Next Playtest on May 23

Battlefield Labs Kicks Off Next Playtest on May 23

The primary purpose of the 72-hour one-time-only playtest will be to test the performance of Battlefield 6's pre-alpha servers.

What the Hell is Going on With Marathon?

What the Hell is Going on With Marathon?

Between unauthorized art asset usage and reports of declining morale, Bungie's extraction shooter just can't catch a break.

Street Fighter 6 Character Guide Details Elena’s Moves

Street Fighter 6 Character Guide Details Elena’s Moves

Catch opponents off-guard with technical strikes and follow-up attacks when the game's final Year 2 character goes live on June 5th.

Sea of Stars: Throes of the Watchmaker DLC is Available

Sea of Stars: Throes of the Watchmaker DLC is Available

The DLC is available for free for all players, and adds new story content, combat mechanics, classes, locations, minigames, and more.

Shinobi: Art of Vengeance Trailer Showcases Neo City Stage

Shinobi: Art of Vengeance Trailer Showcases Neo City Stage

A new gameplay trailer for LizardCube and Sega's upcoming action-platformer showcases the futuristic and neon-lit streets of Neo City.

DOOM: The Dark Ages Reaches 3 Million Players, Biggest Launch in id Software’s History

DOOM: The Dark Ages Reaches 3 Million Players, Biggest Launch in id Software’s History

The critically acclaimed first-person shooter has reached this milestone seven times faster than its predecessor, DOOM Eternal.

Kingdom Come: Deliverance 2 – Brushes of Death Review – Artistic Liberty

Kingdom Come: Deliverance 2 – Brushes of Death Review – Artistic Liberty

Kingdom Come: Deliverance 2's first DLC is a decent filler - well-voiced and decently long, but filler all the same.

Blades of Fire Review – A Powerful But Rugged Blade

Blades of Fire Review – A Powerful But Rugged Blade

An intriguing action RPG with the best forging system in gaming.

MindsEye’s Marketing Is a Complete Mess

MindsEye’s Marketing Is a Complete Mess

The action adventure from Leslie Benzies of Rockstar North is out on June 10th, but we've seen little more than short gameplay teasers.

Palia: Elderwood Review – A Land of Enchantment

Palia: Elderwood Review – A Land of Enchantment

With the Elderwood expansion now live, Palia presents a natural moment to assess the experience and see if the life sim is evolving in the right direction.

RoadCraft Review – Pave the Way

RoadCraft Review – Pave the Way

After MudRunner, SnowRunner and Expeditions: A MudRunner Game, we now have a bigger and badder title in RoadCraft.

Revenge of the Savage Planet Reaches 1 Million Players

Revenge of the Savage Planet Reaches 1 Million Players

Developer Raccoon Logic thanked players for their support and is working on a roadmap outlining upcoming updates and new features.

Elden Ring Nightreign Trailer Showcases the Wylder, aka John Nightreign

Elden Ring Nightreign Trailer Showcases the Wylder, aka John Nightreign

A wrist-mounted crossbow, a grappling hook, a two-handed sword, and a buckler are all it takes to go one-on-one with the Nightlords.

Bethesda Can’t Suddenly Leave Creation Engine and Move to Unreal Engine – Former Studio Lead

Bethesda Can’t Suddenly Leave Creation Engine and Move to Unreal Engine – Former Studio Lead

Dan Nanni spoke about how a studio creates its own engine and iteratively works on it over time, and why it's such a big investment.

Cyberpunk 2077 Sequel Has a New City That Feels Like “Chicago Gone Wrong,” Says Creator

Cyberpunk 2077 Sequel Has a New City That Feels Like “Chicago Gone Wrong,” Says Creator

"I remember looking at it and going, 'Yeah, I understand the feel that you're going for, and this really does work,'" said Mike Pondsmith.

The Witcher 4 Will Present Players With Tough Choices, Player Agency is a Priority

The Witcher 4 Will Present Players With Tough Choices, Player Agency is a Priority

Game director Sebastian Kalemba said that players will get to feel plenty of emotions depending on the consequences of their choices.

MindsEye Gets Third Teaser Showcasing Weapons and On-Foot Combat

MindsEye Gets Third Teaser Showcasing Weapons and On-Foot Combat

The teaser also showed off a new energy-type weapon that was able to destroy an enemy vehicle in just a matter of a few shots.