The developer talks about why the loot-shooter's release date was pushed back.
The RPG hybrid will allegedly not be a live service title.
People Can Fly's RPG shooter bears a few similarities to the likes of The Division and Destiny.
It's looking at "total independence" and addressing "the technological and strategic opportunities of next-generation platforms."
A former member of the studio sets the record straight on who is, and isn't, there.
Allegedly, there's no thoughts of porting the game over to next-gen consoles.
Ghost Games will become EA Gothenburg, a support hub for engineering for all of EA.
Director Bartek Kmita and lead writer Joshua Rubin will showcase the RPG shooter.
Journey to the Savage Planet developer also weighs in on the PS5's haptic-enabled controller.
New trailer and details also released for the co-op RPG shooter.
343 Industries talk about the importance of creating a next-gen engine for the upcoming shooter.
Phil Spencer did note, however, that "not all the games today are completely compatible."
"[We are] never going to close our eyes to where things are going," says the head of Xbox.
Xbox boss says it's about "putting the player at the center" instead of the console.
A little of that pew, pew.
The head of Xbox calls the state of Xbox in Japan "unacceptable."
Ubisoft CEO Yves Guillemot talks about backward compatibility in next-gen consoles.
Allegedly, the game is between a year and a half to two years away from launch.
Will next-gen hardware finally allow developers to achieve photorealism in games?
"I've only seen ongoing improvements at Rockstar," says Strauss Zelnick.