Behind the scenes at Media Molecule
Media Molecule released a new video today which featured a look at the music from one of the most charming games released in 2013, PS Vita-exclusive, Tearaway.
The video takes us behind the scenes at Media Molecule, where the PS Vita title was developed, where we sit down with Kenny Young, the head of audio production on the game.
Young tells us that the goal of the soundtrack was to reinforce the game’s main idea that the entire is made of stories. As such, the music featured is of the folk genre, which, as you can probably guess, is quite heavy on storytelling. Young goes on to say that their main goal overall, beyond reinforcing the storytelling-theme of the game is to ensure that, above all else, the experience of playing Tearaway is one entirely unique to the gamer.
Young also goes on to say that due to the power of the PlayStation Vita, Tearaway didn’t face the audio restrictions that so many other handheld games face. In most cases there winds up being a compromise on the complexity and the quality of the audio. Not with Tearaway.