Teenage Mutant Ninja Turtles: The Cowabunga Collection Receives First Big Update

Teenage Mutant Ninja Turtles 4: Turtles in Time (SNES) receives online multiplayer support, among other new features and improvements.

Posted By | On 21st, Dec. 2022

Teenage Mutant Ninja Turtles The Cowbunga Collection

Digital Eclipse’s Teenage Mutant Ninja Turtles: The Cowabunga Collection was generally well received. However, as so usually happens with a collection of this scale, there’s plenty of room for improvement. The developer has released its first major update, which adds online multiplayer to Teenage Mutant Ninja Turtles 4: Turtles in Time (SNES). Teenage Mutant Ninja Turtles 3: The Manhattan Project (NES) will receive online play in a “future update.”

Other changes include support for the PS4’s arcade controller and Xbox arcade stick. Various enhancements have been made to different titles, like enabling or disabling Ultimate Attacks in Teenage Mutant Ninja Turtles: Tournament Fighters (SNES / Super Famicom). The number of lives per coin in Teenage Mutant Ninja Turtles (Arcade) (United States / Japan) and Teenage Mutant Ninja Turtles: Turtles in Time (Arcade) (United States) can now be adjusted from one to five and eight, respectively.

There’s a lot more, including four addition screen filters for the Game Boy games and custom button mapping. Check out the full patch notes below for more details. Teenage Mutant Ninja Turtles: The Cowabunga Collection is available for Xbox One, Xbox Series X/S, PS4, PS5, PC, and Nintendo Switch.

New Additions

  • Home Menu icon changed to the box art. (Switch)
  • PlayStation 4 arcade controller is now supported. PlayStation 4 joystick support has now been implemented (PlayStation 5).
  • Xbox arcade stick is now supported. Xbox joystick support has now been implemented (Xbox One / Xbox Series).
  • When creating an online lobby, the player can now set the lobby size for the two arcade games. Host can limit it to two, three, or four players.
  • When creating an online lobby, the player can now set the frame delay to “Automatic.” When this is set, the input lag adjusts according to the number of players.
  • A new enhancement added to Teenage Mutant Ninja Turtles: Tournament Fighters (SNES / Super Famicom). Ultimate-Attacks can now be enabled in Story Mode ON/OFF.
  • A new enhancement added to Teenage Mutant Ninja Turtles: Tournament Fighters (Super Famicom). “Group Mode” can now be enabled ON / OFF. (Only available in the Japanese version.)
  • A new enhancement added to Teenage Mutant Ninja Turtles (Arcade) (United States / Japan). Number of lives per coin can be adjusted from one to five.
  • A new enhancement added to Teenage Mutant Ninja Turtles: Turtles in Time (Arcade) (United States). Number of lives per coin can be adjusted from 1-8.
  • A new enhancement added to Teenage Mutant Ninja Turtles (Arcade) (United States / Japan). Difficulty can be adjusted.
  • A new enhancement added to Teenage Mutant Ninja Turtles: Turtles in Time (Arcade) (United States). Difficulty can be adjusted.
  • A new enhancement added to Teenage Mutant Ninja Turtles: Turtles in Time (Arcade) (United States). Game Loop can now be turned ON / OFF. While ON, the game will restart from the beginning after the credits.
  • New button action added to “Teenage Mutant Ninja Turtles (Arcade) (United States / Japan),” “Teenage Mutant Ninja Turtles: Turtles in Time (Arcade) (United States).” “Teenage Mutant Ninja Turtles: Turtles in Time (SNES / Super Famicom),” and “Teenage Mutant Ninja Turtles: Hyperstone Heist (Genesis / Mega Drive).” Players can now assign a button to “Special.” This button presses “Attack” and “Jump” together to make it easier to do special attacks.
  • A new color enhancement added to all Game Boy games. Added Game Boy Color Mode ON / OFF. A new “Color Palette” option added to the Pause Menu for all Game Boy games. In addition to other filters, players can choose between four color palettes:
    – Black and White
    – Game Boy Green
    – Game Boy Pocket Green
    – Game Boy Light Blue
  • Audio for various games and the Main Menu adjusted.
  • Additional pages for Teenage Mutant Ninja Turtles: Tournament Fighters (NES) and Teenage Mutant Ninja Turtles: Tournament Fighters (Genesis) added to the Strategy Guide.
  • Additional page for Teenage Mutant Ninja Turtles: Tournament Fighters (Genesis) and Teenage Mutant Ninja Turtles: Hyperstone Heist (Genesis) added to the Strategy Guide.
  • Visual settings are saved per game.

Issues Fixed

  • German translation for “Punch Repeatedly” for Strategy Guide page 11 has been fixed.
  • In the music player, the cassette tape icon for the Teenage Mutant Ninja Turtles (Arcade) show now shows the correct icon.
  • On page 5 of the Strategy Guide (Teenage Mutant Ninja Turtles: Turtles in Time (SNES)), Turtle Tip 3 screenshot has been replaced.
  • In Teenage Mutant Ninja Turtles: Turtles in Time (SNES), Stage Select enhancements now works even after settings are changed in Options.
  • In Teenage Mutant Ninja Turtles: Hyperstone Heist, Stage Select enhancements now works when selecting two players.
  • Easy Menu Navigation enhancement for Teenage Mutant Ninja Turtles III: Manhattan Project (NES) / Teenage Mutant Ninja Turtles II: The Manhattan Project (Famicom) now work.
  • Extra Credits enhancements to Teenage Mutant Ninja Turtles: Tournament Fighters (SNES) now work.
    Teenage Mutant Ninja Turtles: Turtles in Time (SNES) manual in the museum now includes missing page 18 to 19.


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