Check it out: What’s better than an adventure game published by Sega and developed by Double Fine, the minds behind Psychonauts and Brutal Legend, and helmed by the creator of Monkey Island himself Ron Gilbert? When it’s a reality, like The Cave is. Sega recently held a Q&A with fans, where they asked Gilbert questions regarding the game. Some of the replies revealed interesting details about the game’s story and elements.
As Gilbert states, “The story is about a sentient talking cave that draws people to it so they can enter and hopefully discover something about themselves. Of course, we should all be careful what we ask about ourselves.” Also, “one nice thing The Cave does that Maniac Mansion didn’t is co-op.”
He also spoke about the art-style as being “not too cartoony. We didn’t want to go with realism because that brings with it a lot of problems (having to make all the animations realistic) with it, plus it’s just not as interesting as being about the have some fun with the style. We also wanted a style that really allow the fun animations of the characters to come out. The seven characters you play with don’t ever talk, so relied on the animators to bring out their personality, and having a fun art style really helps.”
It’s certainly something to look forward to. Check out the full Q&A for more details.