The Division Update 1.2’s Gear Sets Revealed

Check out the perks and bonuses of the new upcoming Gear Sets.

Posted By | On 20th, May. 2016 Under News

The Division_Conflict

Last night, Ubisoft Massive held a special report for the upcoming update 1.2 aka Conflict for Tom Clancy’s The Division. In the process, it revealed the four new Gear Sets that players will be able to earn: Final Measure, Hunter’s Faith, Predator’s Mark and Lone Star.

Final Measure is built for defense, offering 50 percent Exotic Damage resilience and 15 percent protection from Elites. Its unique perk grants you a defuse buff when damaging an enemy with a grenade. This can then be used to defuse grenades, granting you a grenade in the process. Perhaps more importantly, it allows you to defuse the mortars in Falcon Lost.

Hunter’s Faith is an anti-sniping set that increases Marksman Rifle critical damage and damage to Elites by 20 percent. When hitting a shot on an enemy, you gain armour equivalent to the distance from your target, going up to 75 percent damage mitigation. One bullet will take away the bonus though.

Predator’s Mark is for support classes – it added 20 percent optimal range, 800 Assault Rifle damage and 700 Pistol damage. Hitting an enemy with 10 bullets applies a bleeding effect with the damage being 100 percent of the damage dealt by your shots.

Finally, there’s Lone Star which increases ammo capacity by 100 percent, LMG and Shotgun damage by 1000 and reloads your weapon every time you holster it. It may not seem like much but for pure DPS dealers, it’s pretty useful.

Update 1.2 is out on May 24th. Stay tuned for more details.

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