The Division’s G36 Accuracy and Range Also Nerfed, Recoil Increased – Report

Did Massive change more than the base damage for the G36?

Posted By | On 13th, Jul. 2016

The Division Underground_01

The community for Tom Clancy’s The Division has been up in arms over the G36, a new weapon that drops from the Underground DLC, and its nerfs. This is primarily due to the gun’s usefulness with its base damage posing a strong threat to the bullet sponge NPCs. When Massive noted that it was nerfing the weapon’s base damage by 15 percent, it drew its fair share of harshness from a community that had been begging for no changes to be made.

However, it seems that more than just the damage for the weapon has been changed. A user on Reddit actually datamined values on the gun following complaints of the recoil being increased and found that the accuracy and range had also been affected.

Another user summarized the gun’s current state as, “What they said they would do: Reduced the base damage of all G36 Assault Rifles by 15%. What they actually did: Reduced the base damage of all G36 Assault Rifles by 15%. Reduced the range by about 5%. Increased the recoil, base recoil and per bullet. Changed the recoil pattern. Minimum accuracy value reduced i.e. the reticle gets to full bloom quicker.”

Granted we haven’t tested these changes for ourselves but others are also chiming in as to the gun’s recoil being changed. And there are the hard numbers within the game to take into account. Players are understandably upset about this because it isn’t the first time Massive has stealth changed something (Critical Hit Chance being capped at 60 percent for instance). Weapons usually undergo more than base damage changes in balancing but was the developer right to not mention that? We’ll find out in the coming days but in the meantime, let us know your thoughts in the comments below.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...