The Division’s Time and Weather Changeable Before Missions, Effects Explained

Ubisoft Massive talks about the effects of weather throughout missions.

Posted By | On 24th, Dec. 2015

Tom Clancy's The Division

Tom Clancy’s The Division will have a number of intriguing options tying into its weather systems. Ubisoft revealed earlier that the weather in-game would be dynamic but in a new interview with Forbes, Ubisoft Massive’s Lead Environmental Artist Sebastian Lindoff and Technical Art Director Chad Chatterton talked about how you can set the time and weather before each mission.

“You can choose when to play any of the missions, night or day, with clear weather or during a snow blizzard. We only restrict some of the heaviest fog settings in some missions because it could adversely affect too much the combat balancing, but all the other weather settings can have an impact on how you approach an encounter, varying the levels of visibility for you and your enemies.”

Of course, the weather can change dynamically throughout the mission. “The weather can definitely change unpredictably as it is based on math algorithm and as such it is completely dynamic.”

You can also take advantage of rough conditions – though your visibility is limited, the same goes for your enemies. “Heavy fog and snow conditions definitely impact visibility not only for the players but also for the enemies, whose detection abilities adjust accordingly.”

The Division will be out in March 2016 for Xbox One, PS4 and PC. Thoughts on the game thus far? Let us know in the comments.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Star Wars: Hunters Launches for PC in Early Access on January 27

Star Wars: Hunters Launches for PC in Early Access on January 27

Zynga's free-to-play hero shooter originally launched for mobile devices and Nintendo Switch earlier this year...

Cyberpunk Live Action Project is Still in the Conceptual Stage

Cyberpunk Live Action Project is Still in the Conceptual Stage

"But we’re also not yet at the stage where we would be shopping around the concept to potential streamers or...

PS2 Has Sold 160 Million Units, Sony Officially Confirms

PS2 Has Sold 160 Million Units, Sony Officially Confirms

Former PlayStation CEO Jim Ryan claimed the same earlier this year, and the figure has now been officially con...

The Witcher 4 Enters Full Production

The Witcher 4 Enters Full Production

Codenamed Project Polaris, the fantasy action RPG was in pre-production for over two years, and is confirmed t...

Towers of Aghasba Early Access Review – Towerfall

Towers of Aghasba Early Access Review – Towerfall

Moonlit Games' striking visuals and intriguing lore belies a frustrating survival sandbox experience with too ...

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

Cyberpunk 2077 Has Sold 30 Million Units, Phantom Liberty Crosses 8 Million

CD Projekt RED has shared new sales figures for the action RPG and its expansion, both of which have maintaine...