Copy/Paste Dungeons
If there is one rather annoying element in past Elder Scrolls games — and also Fallout games — it’s the copy and paste dungeons — or vaults and caves in Fallout –. If you’ve been to one dungeon, the rest are pretty much the same, except for moving a few set pieces from one corner to another. Changing a path that goes west to go south to make the dungeon feel totally different. Bethesda isn’t fooling anyone. Bringing in a game that could potentially take hundreds of hours to fully complete needs a major makeover from dungeon to dungeon. There’s no need to make a land massive if the developers wanted to get lazy after their first day of drawing out the blueprints of the first dungeon.
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