Graphine’s texture streaming solution will power the upcoming action game.
Graphine’s texture streaming middleware Granite will be used in The Farm 51’s Get Even, it’s upcoming first person action game for PS4, Xbox One and PC. It will be used to render the game’s high resolution textures while maximizing efficiency.
Development director for The Farm 51 Wojciech Pazdur stated that, “Graphine’s texture streaming system, Granite, helps to solve the issues that accompany huge amounts of scanned data. With Graphine’s help, we’ll be able to create pixel perfect graphics in Get Even.”
Graphine CEO and co-founder Aljosha Demeulemeester further added that, “Photogrammetry, and 3D scanning in general, allows game developers to create high quality game assets that have the uniqueness and level of detail only found in the real world. Our Granite SDK is aimed at solving the technical problems you encounter when using these large amounts of texture data in a real-time 3D application. It’s a perfect match.”
Get Even will be out in 2015. Stay tuned for more information.