The First Descendant’s Visual Style Aims for a “Convincing and Appealing Setting”, Unreal Engine 5 “Essential for Next-Gen Projects”

Nexon talks about its looter shooter The First Descendant, its impressive visuals, and why its development was switched to Unreal Engine 5,

Posted By | On 30th, Sep. 2022

the first descendant

Originally announced by Nexon as Project Magnum, The First Descendant was recently unveiled in full, and with the looter shooter beginning to take proper shape, it’s turned quite a few heads. One thing in particular that’s caught many people’s attention is, of course, it’s impressive visuals, and speaking recently with GamingBolt, the game’s developers spoke about what the game is trying to achieve with its graphical style.

“We put a lot of effort into making our characters more attractive and deviate from the grave and dark mood seen in some existing sci-fi-themed content,” they said. “Based on lighting and environmental factors that seem real, we aimed to make a convincing and, at the same time, appealing setting. We worked especially hard on the design of the huge boss monsters, and I think it’s a pretty challenging visual within the genre.”

We also asked Nexon about the decision to migrate The First Descendant’s development to Unreal Engine 5, having originally started with the engine’s previous version. With the launch of the new version, however, the developer decided to “version-up to Unreal Engine 5 in order to show the best visual quality”, even though there was some worry “since the development had already progressed a lot at this point.”

So why exactly was that decision made? “The biggest reason for the version-up is the Nanite and Lumen of Unreal Engine 5,” the developer explained. “In particular, we believe that the lighting quality provided by Luman, a Real-time Global Illumination solution, is essential for next-gen projects, and now everyone on the team is very happy with the results.”

The First Descendant is in development for PC, PS5, Xbox Series X/S, PS4, and Xbox One, though it doesn’t yet have a release date. An open beta will be available on PC from October 20 to October 26.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

In a new video, Moore's Law is Dead has discussed the bill of materials for the PS6 hardware, and compared it ...

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Director Tommaso Sergi wants players to experience "eureka" moments similar to games like Outer Wilds and The ...

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

Sales of the PS5 family of consoles in Japan for the week ending on April 5th were comparable to Xbox Series X...

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

With Bethesda’s latest space-faring RPG making its way to the PS5, we’re expecting the debates around its ...

Starfield in 2026: Finally Fixed or Still Falling Short?

Starfield in 2026: Finally Fixed or Still Falling Short?

Free Lanes may not have turned this into Starfield 2.0, but it does bring the space-faring RPG much closer to ...