The Last of Us 2: 15 Things We Don’t Want To See In The Sequel

What we don't want Naughty Dog to include in The Last of Us 2.

Posted By | On 14th, Oct. 2015

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Linear Path

There’s no arguing that The Last of Us was a linear game. A straight and narrow path lead the way from point A to point B. It wasn’t necessarily a bad thing. But what good would it be to have a system as powerful as PlayStation 4 and not use that power to really put The Last of Us 2 as a showcase game much as the original was for PS3? Open paths, show us new routes and let us discover what could truly be hidden from several different angles.


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