The Last of Us Creative Director On Violence: ‘It’s Setting A Reality That Joel And Ellie Are Having To Deal With’

'It's setting a tone.'

Posted By | On 06th, Jan. 2013

The Last of Us Creative Director On Violence: ‘It’s Setting A Reality That Joel And Ellie Are Having To Deal With’

Do you remember the amazing gameplay trailer of The Last of Us from last year’s E3 2012? It was phenomenal on all fronts: visuals, gameplay, dynamic AI and just about everything was perfect, a feat that Naughty Dog are pretty much famous for. But the amount of violence in the game was a bit surprising, especially the way the main protagonist Joel deals with the enemies in the game.

However Neil Druckmann, creative director of The Last of Us has defended the inclusion of such violent scenes. “The violence you see inside this world isn’t gratuitous and over-the-top just for the sake of being violent. It’s setting a tone. It’s setting a reality that Joel and Ellie are having to deal with,” he said to Shacknews.

The Last of Us E3 2012 Gameplay Video.

He thinks that violent scenes adds realism and tension in the game. “Everything has to feel tense. Everything has to feel grounded in reality. The reason why we’re going for such realistic violence is because we want you to believe that the stakes are high for Ellie and Joel.”

He also talks about how Ellie views violence and she is critical of Joel’s methods. “She probably views violence a little differently than you and I would view it. She’s lived in a world where she’s seen people get executed, she’s seen people get infected, and she’s seen people get their heads lobbed off when they get infected,”  he explained.

Do you agree with Neil’s comments? Do you think that violent scenes are justified in The Last of Us or in video games as a whole? Let us know your thoughts in the comments section below.

The game releases this May, exclusively for the PlayStation 3.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Starfield is Getting a Hotfix for Crashes on PS5

Starfield is Getting a Hotfix for Crashes on PS5

If you're having trouble getting to the Settled Systems on your PlayStation, have a little patience as a fix i...

Battlefield 6 Introduces Operation Augur, Drops April 14 Alongside Hunter/Prey

Battlefield 6 Introduces Operation Augur, Drops April 14 Alongside Hunter/Prey

Get the band together for some squad-based chaos in a new addition to the shooter that's going to test your co...

Marathon’s Recon Shell Wreaks Havoc in Cryo Archive in New Cinematic

Marathon’s Recon Shell Wreaks Havoc in Cryo Archive in New Cinematic

Striking from the shadows with both style and substance, the Recon Shell is a great option for those who like ...

Road to Vostok Sells About 140,000 Copies, Funds “Entire Development Roadmap”

Road to Vostok Sells About 140,000 Copies, Funds “Entire Development Roadmap”

It's going to be a while before we get any patches, but developer Antii has more than earned his rest after a ...

Forza Horizon 6 Achievements Revealed, Includes Parking the 2025 GR GT Prototype at a Car Meet

Forza Horizon 6 Achievements Revealed, Includes Parking the 2025 GR GT Prototype at a Car Meet

Alongside collecting Wristbands to become a Horizon Legend, players will obtain Stamps en route to achieving t...

Microsoft Gaming CEO Says Game Pass Has “Become Too Expensive” in Internal Memo

Microsoft Gaming CEO Says Game Pass Has “Become Too Expensive” in Internal Memo

"Long term, we will evolve Game Pass into a more flexible system," says Asha Sharma in an alleged internal mem...