The Last of Us Part 2 Writer And Director Discusses His Creative Process

It's more free flowing than you might think.

Posted By | On 24th, Feb. 2017

Naughty Dog’s games are among the best written games in the industry, if not the best. A lot of the credit for this goes to Neil Druckmann, whose work includes Uncharted 2: Among Thieves, Uncharted 4: A Thief’s End, The Last of Us, and the upcoming The Last of Us Part 2, which will actually be his first solo outing as game director.

Speaking in a presentation at DICE (via DualShockers), Druckmann discussed his creative process, pointing out that he first needs to know the major beats of the plot and the story arc. Once he knows that, he works backwards from there- knowing the ending is important, because for him, the ending is the essence of the story, and it informs how he approaches the rest of the story he is telling. All of this, he does on index cards, as this is still him just throwing ideas at the wall to see what does and does not stick.

Eventually, before the first scene of the game is to be shot, the team gets together, and starts to actually write the story, based on Druckmann’s ideas and outline. Eventually, the developers are brought into the studio and informed what the ton, aesthetic, feel, and direction of the story is. This session can last a while, and is recorded, so the developers can refer to it at any time.

The end result is a Naughty Dog game- but the secret, of course, is not in how Naughty Dog does it. The secret lies in the fact that this is just an insanely talented studio, and once it sets its mind to something, there is no stopping it.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Forever Skies Exits Early Access With Content-Filled Update

Forever Skies Exits Early Access With Content-Filled Update

There are also plans for more content for Forever Skies, with a major update slated for Summer that will bring...

Mario Kart World – Holding Hop Now Provides Boost, Players Can Drive a Hovercraft

Mario Kart World – Holding Hop Now Provides Boost, Players Can Drive a Hovercraft

Fans of the kart racer have been discovering gameplay secrets in Mario Kart World at the ongoing Nintendo Swit...

The Outer Worlds 2 Features Over 90 Perks, Including Choices for NPC-Killing Psychopaths

The Outer Worlds 2 Features Over 90 Perks, Including Choices for NPC-Killing Psychopaths

Design director Matt Singh confirms you can "kill anybody" and still complete the sci-fi RPG. "It's going to r...

Marathon Will Offer a Combat Sandbox For Players to Experience Their Own Unique Stories

Marathon Will Offer a Combat Sandbox For Players to Experience Their Own Unique Stories

Game director Joe Ziegler spoke about how Marathon wants to bring in an audience that is already used to sandb...

The Outer Worlds 2 Overhauls Skills for More Specialized Play-Styles

The Outer Worlds 2 Overhauls Skills for More Specialized Play-Styles

Instead of categories for each stat, Skills are now individually separated with a "lot of blending of concepts...

The Last of Us Season 2 Premiere Had 5.3 Million Day One US Viewers

The Last of Us Season 2 Premiere Had 5.3 Million Day One US Viewers

That's up on Season 1's premiere by 10 percent. The episode would go on to see over 32 million total US viewer...