The Medium Developer Says To ‘Wait And See’ How Titles Perform On Xbox Series S Before Judging

Bloober Team says to look at how the first few next gen titles are like on the lower-end Xbox.

Posted By | On 05th, Jan. 2021 Under News


xbox series s

It was last year when we got a launch of not one, but two new Xbox consoles in the beginning of a new generation. While most people focused on the Xbox Series X, its little brother, the Xbox Series S, was an interesting oddity. It was the cheapest of all the new consoles released, and also the weakest, technically speaking. It’s been something of a controversial machine, with some expressing worries about it potentially holding games back, while others think it will be fine. Another developer has weighed in to say that we should just wait and see.

In an interview with Wccftech, The Medium Producer Jacek Zięba talked about the game and was asked about his feelings toward the Series S. Specifically, he was asked if the lack of RAM in the machine, which has been one sticking point for some, would lead to issues. Zięba didn’t give a definitive answer, but he said ultimately it’s best to just wait and see how the first titles perform on the system. He does see the value in the Series S, though, saying he sees Microsoft’s strategy coupling it with Xbox Game Pass.

“It’s hard to fully judge at this point as we definitely have to wait to see how the first titles perform on both platforms,” he said. “Microsoft makes every effort to ensure that the games are as similar as possible on both platforms despite their considerable differences in power. What we can be sure of now is that the Xbox Series S in conjunction with Game Pass is a really great option for people either looking to return to gaming or just starting their adventure with them.”

The Medium was an early title announced for the Xbox Series X/S (as well as PC), and when it releases later this month it will be one of the first Xbox titles to be a next generation exclusive. While, obviously, there have been several titles on the system already due to cross-generational development, it will be interesting to see what things look like once developers get more used to developing for the Series S and when they don’t have to optimize for so many different systems. How the Series S will fare as time goes on remains to be seen, but waiting and seeing is a rational enough response.


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