The Rogue Prince of Persia – Combat, Weapon Traits, and Medallions Detailed in New Gameplay

Primary weapons are your bread and butter, while tools allow for striking at range. Medallions provide various passive effects.

Posted By | On 30th, Apr. 2024

The Rogue Prince of Persia_03

In its latest Community Update video for The Rogue Prince of Persia, Evil Empire outlined traversal and how players could get around the rogue-lite’s many levels. However, combat is the other part of the equation, and there’s plenty to keep players occupied.

As noted before, The Prince can choose from several Primary Weapons (though only carrying one at a time), including swords, twin daggers, throwing weapons and more. While each has different combos, they also have special attacks. The Broadsword, for example, can launch enemies into the air. You also have tools like the bow and chakram that require charges (replenished by striking enemies).

The Prince’s kick is vital because it stuns enemies when they hit walls and sends them into environmental hazards. However, it can also break the shields of armored enemies, stunning both in the process. The dive is also essential, as it can easily shatter shields.

You can also discover Medallions on your journey and equip up to four at a time. Like the Talismans from Dead Cells, they provide various passive effects, like releasing a poison cloud when wounded, setting fire to an area when killing a marked enemy, and adding HP whenever you discover a new Well of Dreams.

Medallions upgrade each other based on where they’re slotted, and enhanced weapons can also trigger their effects. Evil Empire will add more weapons, tools and Medallions as early access progresses.

The Rogue Prince of Persia launches on May 14th for PC via Steam Early Access.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Kiln Open Beta is Now Available on Steam

Kiln Open Beta is Now Available on Steam

Pottery never looked this entertaining, and probably never had this much breakage with a chaotic gameplay loop...

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

Samson Roadmap Revealed, Next Update Focuses on Stability, Polish and Feedback

It’s a busy month ahead in Tyndalston as the Samson team tries to claw its way back into its players’ good...

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

Code Vein 2’s Patch 1.0.7 Brings Performance Fixes, Balancing Changes, and More

The new patch aims to improve performance and quality of life while making subsequent playthroughs feel more c...

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

MOUSE: P.I. For Hire Trailer Reveals Cast, Including Troy Baker as Jack Pepper

He's joined Florian Clare, who plays journalist Wanda Fuller; Camryn Grimes, the voice of assistant Tammy Tumb...

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...