The Second Beta For Elite Dangerous Is Now Available

Meanwhile, the third beta has been announced.

Posted By | On 04th, Oct. 2014

Elite Dangerous

Frontier Developments’ eagerly anticipated Elite: Dangerous’ second beta is now live, and it contains major updates to the game. These new updates include new ships, new outposts, and a substantially larger portion of the galaxy to explore than before. The new beta also includes improvements and optimizations to the game based on the feedback from the first beta, so expect to find new mining sites, less buggy sound, new tutorials, and so on.

The full list of the new stuff that this beta brings with it is below:

  • New progression, with combat ratings from ‘Harmless’ up to ‘Elite’.
  • Reputations per system and per faction that influence attitudes and prices offered to players.
  • 570 star systems and 381,033 cubic light years to explore.
  • Discovery, exploration and charting of new systems and the option to trade gathered data.
  • Detailed system maps.
  • New Outposts (small, exposed ‘roadside café’ stations in remote systems).
  • New Ocellus starport.
  • Further upgradeable Life Support modules, Engines, Hyperdrives, Power Distributors, Sensors, Shield Generators and Cargo Racks for all ships.
  • New weapons, including mines and a Cargo Hatch Limpet built for non-lethal piracy.
  • Visibility of other ships in supercruise, and the ability to track pilots through supercruise and hyperspace.
  • In-game GalNet newsfeed, reporting story events from around the galaxy and each system.
  • Gradual ‘wear and tear’ on ships.
  • New Lakon Asp Explorer ship.
  • All backers names from the appropriate crowd-funding reward tiers have been added to the NPC naming database.

In addition, we also now know when the third beta for the game will be released- October 28, so just under four weeks away.

Stay tuned to GamingBolt for more coverage.

 


Amazing Articles You Might Want To Check Out!

Keep On Reading!

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

“Halo is on PlayStation Going Forward,” Confirms Halo Studios Community Director

Halo Studios' Brian Jarrard says the remake coming to PlayStation is "just going to mean more Halo for everyon...

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Halo: Campaign Evolved’s Changes Criticized by Original Level Designer

Jamie Griesemer also lambasted the new sprint. “We have no vision for what this is supposed to be, here’s ...

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Halo: Campaign Evolved Uses Original’s “Legacy Code” as The Foundation For Unreal Engine 5’s Visuals

Director Greg Hermann says the studio will "continue to push the boundaries of technology" while maintaining t...

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Halo: Campaign Evolved Lacks PvP Because “We’re Not Trying to Replace the Original,” Says Producer

Instead, Halo Studios is "trying to basically make something that stands kind of shoulder to shoulder" with th...

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

Commander Shepard’s Iconic Voice Actor Willing to Return for Mass Effect 5: “I Love That Universe”

"I’m ready. Anytime. Krogan? Salarian? Turian? The possibilities are endless," said Jennifer Hale, though sh...

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

As Halo Goes Multiplatform, Xbox’s Matt Booty Says “Our Biggest Competition Isn’t Another Console”

"We are competing more and more with everything from TikTok to movies," said the president of Xbox game conten...