Above the land as below
Textures in game can be a tricky feat to perfect. Even in a game as detailed and complex as The Witcher 3. It proves that the best developers sometimes make mistakes. In this video, textures do not seem to meet with the land. Floating above ground level, Geralt is able to walk through the grassy knowl at chest level, then swoop below even deeper to where it appears that he is crossing between dimensions. At least it does not break the game… yet.
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