The Witcher 3: Wild Hunt Can’t Import Save Files From Witcher 2 On Consoles

It was expected, but it is still a bummer.

Posted By | On 28th, Jan. 2015

the witcher 3 wild hunt

One of the ways in which CD Projekt RED’s The Witcher series is notable to its Bioware siblings is in how the developers strive to create a persistent, continuous thread throughout the games, so that it feels like one story from start to finish. This is, of course, best experienced on PC, where there are no compatibility issues, but on the consoles, it becomes trickier- the Xbox One and PS4 are both incompatible with their predecessors, which makes the issue of save data from the older games a bit complicated, not to mention that PlayStation has never even had a Witcher game before this one (and Xbox never got the first Witcher game).

Speaking about this issue, the developers confirmed that the Xbox One and PlayStation 4 cannot import save files from previous Witcher games, though they can ‘simulate world states.’

“The way how it works is that the game on the consoles will ask you whether you want to simulate a specific state of the world, coming from previous games,” CD Projekt RED’s MilesTost explained. “If you choose ‘yes,’ then you will get a special conversation at one part of the game – I don’t want to spoil where it happens. It’s basically a conversation with a character and the conversation is about the adventures of Geralt of Rivia. And you can basically deny or confirm whatever [the character] has heard of whatever tales of [Geralt.] It’s actually kind of a cute mechanic. If you don’t want to simulate the state then this conversation doesn’t take place.”

That sounds like an organic way of doing it, I guess, although guys (and this goes for all developers who try to attempt something like this), future proofing your games (maybe via cloud saves and imports) might be a great idea going forward.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Metro Awakening Interview – Bringing the Horrors of Metro to VR

Game director Samar Louwe speaks with GamingBolt about the Metro franchise's virtual reality debut.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

S.T.A.L.K.E.R. 2: Heart of Chornobyl Has Gone Gold

Over three years since its reveal, the survival shooter will finally launch on November 20th for Xbox Series X...

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

Sony on Concord’s Failure: “We Are Still in the Process of Learning”

"We probably need to have a lot of gates, including user testing or internal evaluation," said COO and CFO Hir...

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

Overwatch 2 Developer Teasing Mysterious Trailer for November 11th

The trailer could be for the rumored mobile version of Overwatch. Current general manager Walter Kong allegedl...

Death Stranding Surpasses 19 Million Players

Death Stranding Surpasses 19 Million Players

Kojima Productions' open world title launched for PS4 in 2019, before coming to PC the following year, and is ...

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Top 15 Xbox Series X Games With Stunning Graphics [2024 Edition]

Want to showcase the power of the Xbox Series X? Here are the best games to show of Microsoft's most powerful ...