Head to head comparison between the PS4 Pro and Xbox One X versions of The Witcher 3.
The Witcher 3: Wild Hunt was recently patched for the PS4 Pro which bought a number of visual improvements along with a boost to resolution. The PS4 Pro patched enabled The Witcher 3: Wild Hunt to run the game at a checkerboard 4K resolution and now CDPR have released the 4K patch for the Xbox One X, however there are few extras in store for Xbox One X players.
To begin with, the Xbox One X version introduces two graphical modes. One mode targets 4K resolution at 30fps and the other, the Performance mode targets 1080p and 60 frames per second. So does the game render at native 4K on the Xbox One X? Well, to be clear, the game does not uses any sort of checkerboard technique to achieve 4K resolution on the Xbox One X. Instead it employs a dynamic buffer ranging from 2560 X 1440 to a full native 3840 X 2160 presentation. Performance for the most part is solid with every few drops below 30.
In performance mode, the game also uses a dynamic resolution, with the buffer ranging from 1920 X 1080 till 2560 X 1440. The game targets a 60fps cap in this mode but according to our observation, it doesn’t consistently reach that target.
The Xbox One X version also includes slightly better quality shadows, better quality texture filtering and improved draw distance over the PS4 Pro build. So overall, with two graphical modes, a higher rendering resolution, The Witcher 3 is easily head and shoulders above the PS4 Pro build.