Thief Being Pushed to Run At Highest Resolution and Frame Rate Possible on PS4 and Xbox One

Lead level designer Daniel Windfeld-Schmidt also talks about staying true to the original's essence.

Posted By | On 11th, Dec. 2013

Thief

Eidos Montreal’s Thief hasn’t had what many would consider an ideal development process, but it’s hardly ever smooth sailing in the gaming industry. The reboot will see Garret not only return to The City under authoritarian rule but also to home consoles and the PC in 2014. Will it be worth the wait?

GamingBolt had a chance to speak to lead level designer Daniel Windfeld-Schmidt about the game. When asked if the dev team were aiming for 1080p resolution and whether there will be improvements over the locked 30 FPS on both consoles, Windfeld-Schmidt replied, “It’s a little too early to talk specifics on this just yet though although the team are pushing to have the highest resolution and frame rates as possible for all platforms.”

We also asked how difficult it was to match the earlier appeal of the Thief series while expanding on the gameplay with new technology. “When revisiting an existing license there are always things to be aware of and treat with respect and the studio are approaching the Thief franchise in the same way we did with Deus Ex; taking a lot of time studying what made the original games so interesting and then working out what we need to do to ensure the essence of those games is intact.

“For example the light and dark mechanics, the bow, the arrowheads and so on all have to remain – plus they’re cool to use so it’s an easy choice. We also kept the fact that you can complete Thief without knocking anyone out or killing anyone. You still have that choice; that is an essential in what makes a Thief game. It’ focus is on stealing. We didn’t fall into the temptation to force players to shoot anyone or to do anything in that direction. We want to make sure that stand alone experience that Thief was in the original series is still what retained in Thief.”

Thief is currently slated to release on February 25th 2014 in North America and February 28th 2014 in Europe for Xbox 360, Xbox One, PS3, PS4 and PC.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

Ubisoft Says it Has “Started an Exploration Phase on the Rayman Brand”

Ubisoft Says it Has “Started an Exploration Phase on the Rayman Brand”

Following recent reports that a Rayman remake is in the works, Ubisoft has stated that it has started explorin...

EA Sports FC 25, Astro Bot Were the US’ Bestselling Games in September

EA Sports FC 25, Astro Bot Were the US’ Bestselling Games in September

Other new releases such as The Legend of Zelda: Echoes of Wisdom, Warhammer 40,000: Space Marine 2, and others...

PS5, Xbox Series X/S, and Switch All Saw Sharp Year-on-Year Declines in US Sales in September

PS5, Xbox Series X/S, and Switch All Saw Sharp Year-on-Year Declines in US Sales in September

Hardware spending in the US fell by 44 percent year-on-year to $251 million, which is the lowest it has been f...

Guilty Gear Strive Balance Update Coming October 31st

Guilty Gear Strive Balance Update Coming October 31st

All 28 characters have received adjustments, from buffs and cancels into other techniques for increased combo ...

Fallout: London Crosses 1 Million Downloads

Fallout: London Crosses 1 Million Downloads

The total conversion for Fallout 4 recently received a massive update, which restores missing dialogue and fix...

The Rogue Prince of Persia is Now Steam Deck Verified

The Rogue Prince of Persia is Now Steam Deck Verified

Evil Empire warns that Steam Deck players "may experience occasional drops in frame rate" in some sections of ...