Titanfall: Respawn Didn’t Set Out With “We’re Making a Shooter”

Producer Drew McCoy says it was a range of ideas that combined into a single vision.

Posted By | On 28th, Aug. 2013

Titanfall
Speaking to VG247, Respawn Entertainment producer Drew McCoy talked about how their upcoming first person shooter Titanfall managed to avoid many of the problems associated with Call of Duty and to just go about making an experience that didn’t feel last-gen.

“We didn’t have to say, ‘We’re making a shooter’. People pitched ideas that ranged the gamut. It literally was, ‘We’re going to make what we’re going to make’, and we hadn’t decided as a group what we were going to do, which at times was hard. We had 40 guys who all were very experienced game developers, and all having an equal voice, so how do you reconcile that into one singular vision that everyone’s excited to work on?”

Titanfall not only sees large mechs on the battlefield that players can pilot, but also features jet-packs and wall-running for navigation. The game also avoids killstreaks, perks and whatnot, presenting a straight-forward but still complex and highly intense experience. Titanfall is currently scheduled to release on Xbox 360, Xbox One and PC in 2014.


Keep On Reading!

Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date”

Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date”

Originally meant for 2026, the development team looks forward to sharing more updates on "our characters and o...

Nintendo is Unlikely to Follow in Sony’s Footsteps to End Physical Game Production, Says Analyst

Nintendo is Unlikely to Follow in Sony’s Footsteps to End Physical Game Production, Says Analyst

"Nintendo is going to be Nintendo, for better and/or worse," said Circana's Mat Piscatella about the company i...

Death Stranding Director is Afraid of the World Going Fully Digital After PlayStation’s Announcement

Death Stranding Director is Afraid of the World Going Fully Digital After PlayStation’s Announcement

"Eventually, even digital data will no longer be owned by individuals on their own initiatives," said Hideo Ko...

Clair Obscur: Expedition 33 Studio Lead Doesn’t Care if Next Project Flops

Clair Obscur: Expedition 33 Studio Lead Doesn’t Care if Next Project Flops

Despite this, Guillaume Broche doesn't want to end up selling zero copies, however, since that would be a real...

The Alters: Last Variable Trailer Showcases The Many Possibilities for Jan Scientist’s New Mission

The Alters: Last Variable Trailer Showcases The Many Possibilities for Jan Scientist’s New Mission

Blown-up labs, disappearances, technological advancements, and more await in this standalone story with 20 hou...

Attack on Titan 3 Gets New Gameplay Trailer And Winter Release Window

Attack on Titan 3 Gets New Gameplay Trailer And Winter Release Window

The new trailer gives us a look at how players can take on Exterior Scouting Missions to get a more self-direc...