During Gamescom 2013, Respawn Entertainment community manager Abbie Heppe has recently confirmed to Videogamer that the developer’s upcoming online multiplayer shooter Titanfall will not be supporting cross-platform play. This means Xbox 360 users won’t be able to engage Xbox One or PC players in combat.
“We will be able to offer dedicated servers on Xbox 360. Obviously…Xbox 360 players are not going to be playing with Xbox One players, they’re not going to be playing with PC; those will be separated groups.”
Heppe also talked about the Xbox 360 version, being handled by another studio and which Respawn is ensuring is “as good as it can be. We haven’t said [who is developing the 360 port yet] and I don’t think I can say right now because I would be worried that now they’re going to get inundated and I haven’t prepared them. I should probably talk to them first! But we’re working really closely with them. “Obviously we want the Xbox 360 version to be as good as it can be so our producer works with them constantly and is making sure that it definitely has our oversight.
“But since we’re still working on the [Xbox 360] port and all the feature sets for it, I honestly don’t know [how different it will be] yet. Once we reach the end of that we’ll be able to more specifically lay out what the differences between the two will be. Obviously there will be some, but we don’t even know. It’s one of those, like, ‘How much can we fit in before we have to go to cert’?”
Does this mean the Xbox 360 and Xbox One versions will differ greatly in terms of gameplay options? We’ll find out when Titanfall releases on Xbox 360, Xbox One and PC in Spring 2014.
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