#9. THE WORLD IS NOT ENOUGH
EA brought James Bond back into the first person perspective for their second game based on the property after Tomorrow Never Dies– and their second outing proved to be a marked improvement. The campaign was longer and more varied, providing a much more enjoyable experience, while the game also took the excellent multiplayer blueprint of GoldenEye and built upon it, delivering a similarly addictive competitive experience. It may not have been the most original or memorable Bond game, but back in its day, it was still a ton of fun.
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