Top 15 Video Games That Were Graphically Way Ahead of Their Time

Technical marvels.

Posted By | On 04th, Jun. 2018

Page 6 of 15

SOULCALIBUR

Sega were absolute masters of their art when they were at their peak, and there’s no doubt in anyone’s mind that in the early days of the Dreamcast with masterpieces such as Soulcalibur, that is exactly where they were. But not only was Soulcalibur an incredible game in almost every way possible, it was also a visual beast. In an era when games were still struggling to wrap their heads around the concept of 3D polygons, as is evidenced by the awkaward, point-y visuals, Soulcalibur looked unbelievably good, with excellent character models and a great level of detail in its environments.


Tagged With:

Keep On Reading!

Assassin’s Creed Black Flag Resynced Global Release Timings Revealed, Preloading Live on Xbox

Assassin’s Creed Black Flag Resynced Global Release Timings Revealed, Preloading Live on Xbox

Preloading begins on July 7th for PS5 and PC for Ubisoft Singapore's highly anticipated remake, which launches...

Cronos: Lazarus Outlines The Pathfinder’s Powers, Gladius and More Aggressive Style in New Gameplay

Cronos: Lazarus Outlines The Pathfinder’s Powers, Gladius and More Aggressive Style in New Gameplay

Teleport behind enemies, create decoys and much more while witnessing the Pathfinder's journey to become the W...

Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date”

Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date”

Originally meant for 2026, the development team looks forward to sharing more updates on "our characters and o...

Nintendo is Unlikely to Follow in Sony’s Footsteps to End Physical Game Production, Says Analyst

Nintendo is Unlikely to Follow in Sony’s Footsteps to End Physical Game Production, Says Analyst

"Nintendo is going to be Nintendo, for better and/or worse," said Circana's Mat Piscatella about the company i...

Death Stranding Director is Afraid of the World Going Fully Digital After PlayStation’s Announcement

Death Stranding Director is Afraid of the World Going Fully Digital After PlayStation’s Announcement

"Eventually, even digital data will no longer be owned by individuals on their own initiatives," said Hideo Ko...

Clair Obscur: Expedition 33 Studio Lead Doesn’t Care if Next Project Flops

Clair Obscur: Expedition 33 Studio Lead Doesn’t Care if Next Project Flops

Despite this, Guillaume Broche doesn't want to end up selling zero copies, however, since that would be a real...