Uncharted 3 Beta: 10 Fixes That Need To Be Made

Posted By | On 05th, Jul. 2011

Page 1 of 3

The Uncharted 3 beta has been running for a fair few days now. Whilst it is a highly enjoyable evolution of the series’ multiplayer, nothing is perfect in this world. For all the improvements made to the Uncharted series, here are ten small fixes that could still be made before the game launches in its entirety.

 

Power weapons on map

 

         If Uncharted 2 is anything to go by, the full Uncharted 3 will give players a huge choice of weapons in the multiplayer mode. For the beta though, it seems that most of these guns come pre-equipped with your load outs, rather than being found on map. There are a few power weapons on map, but most of them aren’t in particularly central locations. With a bit of tinkering an extra layer of strategy could be added to the maps, as players would have to fight for control of the vital weapons.

 

Melee system

 

            Uncharted’s creative director, Amy Hennig, has mentioned the new and improved melee combat mechanics that allow Drake to efficiently battle multiple foes in Uncharted 3. For all the good this will do in the single player component of the game, a multi-man brawl won’t happen all that often in the online arena. For the time being, we are left with a very basic melee system. You hit square to punch and you do some damage. The problem is that you need to put your gun away, making the blows feel slow, sluggish and unsatisfying. Some minor balancing of speed could clear this issue up.

 

Medal Kickback balancing

 

            The popularity of the Call of Duty series’ killstreaks mechanic shows that players like to be rewarded for playing well. Uncharted 3 has duly tried to implement a similar system in the form of medal kickbacks, where players can redeem medals earned in a match for extra fire-power. I think it’s a little extreme in some cases though, giving players already in the lead an unfair advantage. Powers like the RPG were a welcome reward for skilled play, but the creepy crawler kickback seems absurdly overpowered. The creepy crawler kickback will be a pre-order incentive for those who get their copy of Drake’s Deception from Gamestop and sees players transforming into a swarm of scarabs that literally decimate the competition. It also makes you incredibly hard to kill for its lengthy duration. Overpowered much?

 


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

7 Years Later, Dishonored 2 is Still a Stealth Masterpiece

7 Years Later, Dishonored 2 is Still a Stealth Masterpiece

We revisit Arkane’s classic and outline what still makes it so unique.

GTA 6 Needs These 15 Unique Gameplay Features to Make It Truly Stand Out From the Competition

GTA 6 Needs These 15 Unique Gameplay Features to Make It Truly Stand Out From the Competition

GTA 6 is expected to deliver a new benchmark for the games industry, but what exactly does it need to truly de...

10 Things That We Loved About STALKER 2, 5 That We Hated

10 Things That We Loved About STALKER 2, 5 That We Hated

GSC Game World's shooter has a lot going on, and though there's plenty of it that we love, some things don't q...

Warhammer 40,000: Space Marine 2 is Adding PS5 Pro Support

Warhammer 40,000: Space Marine 2 is Adding PS5 Pro Support

The game now runs at an upscaled 4K and 60 FPS and uses PSSR to reach said resolution in both Performance and ...

Warhammer 40,000: Space Marine 2 Patch 5 Will Add New Operation, Cosmetics, and More

Warhammer 40,000: Space Marine 2 Patch 5 Will Add New Operation, Cosmetics, and More

The shooter's next major patch is set to arrive in the first half of December, and Focus Entertainment has she...

Warhammer 40,000: Space Marine 2 Crosses 5 Million Players

Warhammer 40,000: Space Marine 2 Crosses 5 Million Players

Saber Interactive's acclaimed third-person action game continues to attract players at a steady clip, having c...