The war for the living room heats up.
Valve has been awfully busy as of late, developing the new Big Picture interface of Steam meant for living rooms, the supposed follow-up to the Source engine, and of course, next generation hardware. Gabe Newell recently spoke to Kotaku about the future of living room PCs in light of Big Picture and how they would compete with today’s consoles.
“I think in general that most customers and most developers are going to find that [the PC is] a better environment for them. ‘Cause they won’t have to split the world into thinking about ‘why are my friends in the living room, why are my video sources in the living room different from everyone else?’ So in a sense we hopefully are going to unify those environments.
“Certainly our hardware will be a very controlled environment. If you want more flexibility, you can always buy a more general purpose PC. For people who want a more turnkey solution, that’s what some people are really going to want for their living room. The nice thing about a PC is a lot of different people can try out different solutions, and customers can find the ones that work best for them.”
He also confirmed that Valve is working on a new game engine with planned support for PC and next-generation consoles stating that, “Hopefully that’s going to give us some interesting opportunities on the game side.”