Visceral talks about Kinect controls in Dead Space 3

"Getting a chance to use Kinect was something that was pretty cool for us."

Posted By | On 28th, Dec. 2012

dead space 3

Visceral Games has become one of the many developers that include Kinect motion functionalities (among others) in their games. But just like with all games before it, we’re wondering- just how does the Kinect effect the upcoming Dead Space 3?

“Getting a chance to use Kinect was something that was pretty cool for us,” Executive producer Steve Papoutsis told CVG. “We’ve explored motion controls on some of the other platforms and that was fun and informative, but we hadn’t done Kinect. So when we got the opportunity to sit down with Dead Space 3 we asked, ‘Well what can we do with Kinect?’ ‘How can we make that feel like an addition to the game that makes it fun and really leverages the strengths of Kinect?'”

“So being able to do certain things without changing the grip on your controller is really advantageous,”  he continued. “Add in co-op and now you can do things with simple voice commands like give your partner ammo or items – things that would normally take a couple of extra clicks on the sticks. That was really cool. And we’ve had fun in the team when we’re sitting down playing and I’m in the room with you and I can mess with you a little bit. That’s fun.”

Are you looking forward to those features in Dead Space 3? Or are you looking forward to Dead Space 3 at all? Tell us in your comments.


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