Warhammer 40,000: Darktide is getting quite an overhaul to its leveling and skill system progression. According to PCGamer, developer Fatshark will be working on bringing a new skill tree to Darktide in October.
While currently, Warhammer 40,000: Darktide rewards players with the choice of a new perk every 5 levels up to a level cap of 30, with the new system, players will get a skill point every level, which they can use to build their way up a skill tree to unlock new passive and active abilities.
According to Fatshark, each one of the four playable character classes in Darktide will feature three main branches. While one of the branches will represent the class how it currently plays, the other two branches will have new skills and abilities that change how the class can play in unique ways.
The skill tree will feature major nodes being separated by a host of smaller passive skills and modifier nodes. Some of the new abilities include a new lightning-styled Smite ability for the Psyker, and a new giant grenade for the Ogryn.
According to the studio, these skill trees were being developed before Darktide was launched, but they weren’t ready for release in the full game.
This major update for Warhammer 40,000: Darktide doesn’t yet have a release date, but is set for release in October.