What Microsoft, Nintendo And Sony Need To Do To Achieve Success In Next Gen

Posted By | On 09th, Apr. 2012

Page 1 of 5

I in now way claim to be an industry analyst, insider or designer (at least outside of my own imaginings) but, as an industry commentator, I can’t help but want to speculate on the past, present and future of the industry as a whole. Moving on to the next generation of home consoles, we’re bound to see a lot of changes in the way that we appreciate gaming. We could focus on the good that could happen but, in the healthy spirit of cynicism that blankets any journalistic field, here are things that Microsoft, Nintendo and Sony must do if they want to offer any kind of customer satisfaction with next generation’s home consoles.

1. Allow used game sales

Don't go anywhere used games. We need you

This seems to be all up in the air at the moment but, should the rumours about Sony and Microsoft preventing their next gen hardware from running used game be true, things are going to start going downhill in a big way. Sure, there are some heavy financial implications that go along with second-hand game sales, but I doubt the next generation of games would survive if they suddenly just disappeared.

2. Keep costs down

No Ken, I will not work more hours to afford a PS3

Of all three current generation consoles, the PS3 seemed to have the hardest time getting off the ground in the early days. This sort of financial inertia can happen for a variety of reasons, but the PS3’s colossal initial price tag certainly didn’t help matters. Next gen hardware isn’t likely to be cheap to manufacture, but the big three will need to ensure that they don’t completely pillage consumers’ wallets. After all, how else are we expected to buy games for our shiny new hardware?

3. Re-brand motion controls

Motion controls have become an increasingly large part of all three current gen consoles’ being, with a huge amount of advertising being focused around them. Despite their increasing relevance in the gaming universe, many still see them as for family and young audiences exclusively. It’s easy to see why this stereotype lives on, largely due to the way motion control games are branded. All three consoles are going to need to prove that their motion control experiences can produce proper games, and no, Rise of Nightmares doesn’t count.


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

Wuchang: Fallen Feathers Producer/Director Fired, Studio Faces Layoffs – Rumor

It’s more saddening reports of layoffs, and Leenzee might just be taking a more brutal approach than most if...

New Metro Game Expected to be Announced Next Week – Rumor

New Metro Game Expected to be Announced Next Week – Rumor

4A Games could finally reveal more details about the franchise's next mainline title, which was confirmed to b...

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

PS6 Won’t Cost $1,000, Will Likely Cost Between $600 and $800 – Rumor

In a new video, Moore's Law is Dead has discussed the bill of materials for the PS6 hardware, and compared it ...

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Cthulhu: The Cosmic Abyss Director Outlines Everything You Should Know Before Diving In

Director Tommaso Sergi wants players to experience "eureka" moments similar to games like Outer Wilds and The ...

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

PS5 Consoles Only Sold 13,539 Units in Japan Last Week, Nintendo Switch 2 Sold 59,543 Units

Sales of the PS5 family of consoles in Japan for the week ending on April 5th were comparable to Xbox Series X...

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

Why the Exact Same Things Make Starfield Brilliant to Some and Boring to Others

With Bethesda’s latest space-faring RPG making its way to the PS5, we’re expecting the debates around its ...