CD Projekt talks about the game’s combat system.
The Witcher 3: Wild Hunt will be released next year but it already feels like there’s so much information on the game. That’s not a surprise however, as the main storyline is supposed to be massive, and we have some new details on the combat thanks to an interview on RPS.
CD Projekt RED’s marketing executive Michał Platkow-Gilewski told the site that the previous games didn’t really do justice to the combat and they are aiming to to stay true to what was described in the books the game is based on.
“What we wanted to do with Witcher combat is that we wanted to show how Geralt uses the sword. He’s the master of the sword. Geralt’s true mastery comes out in the crowd fights, where can take on five or six enemies on his own,” he said.
“What happened in Witcher 2 is that people were telling us that the combat was just a little bit too arcade. The rules were a bit too arcade, to be honest. What we decided is to go a bit more over to the tactics side, to give you the feeling of having absolute control over the battlefield. That’s what we aimed for.”
There’s a lot more stuff in that interview. Tell us what you think in the comments section below.