Worms Battlegrounds Interview: PS4/Xbox One Advantages, Artillery Action At 1080p/60fps And More

How Worms Battlegrounds is the biggest Worms game ever.

Posted By | On 08th, Jul. 2014

Worms Battlegrounds Interview: PS4/Xbox One Advantages, Artillery Action At 1080p/60fps And More

Worms Battlegrounds has been touted as the biggest Worms game ever. The game features new and returning classes from Worms Revolution and Worms Clan Wars. The game also includes a brand new map editor for online and offline gameplay. Worms Battlegrounds also takes advantage of  Xbox Smartglass and PlayStation 4’s DualShock 4 controller.

GamingBolt caught up with Bethany Aston from Team 17 to know more about this artillery game. Check out Bethany’s response below.

Rashid Sayed: Worms Battlegrounds has received positive reception from the press. How do you guys feel about it?

Bethany Aston: We’re really excited to be releasing the first next gen Worms game! For those who may be new to the series, Worms is a turn-based strategy game that can be enjoyed solo but is absolutely fantastic with friends, a true party game! It’s great to bring it back to people’s living rooms for classic local couch play (or online if you prefer!).

Rashid Sayed: The game has been described as the biggest entry into the series. Can you please explain to us how exactly?

Bethany Aston: Thanks to the improved hardware it means we’re able to increase a lot of the content in Worms and still have it running at 1080p 60fps. So we’ve got 30% larger landscapes in there giving your more room to do battle on, we’re also able to add more dynamic water to the landscape than before.

Worms Battlegrounds

"Bringing Worms to the new consoles has allowed us to play around with some fantastic functionality such as the SmartGlass companion app for the Xbox One version which allows you to check your clan’s stats on the go."

Rashid Sayed: Tell us about the different weapons that the players will have access to?

Bethany Aston: There are 65 weapons in total which includes 10 new weapons/utilities. The new ones are completely crazy as you’d expect from a Worms game! There’s still plenty of the old favourites in there such as the whacky Banana Bomb and hilariously devastating Holy Hand Grenade but now with the added additions of weapons such as the bonkers Winged Monkey and Grave Digger!

Rashid Sayed: Worms Battlegrounds is a PS4 and Xbox One exclusive. What kind of advantages this has bought to the franchise?

Bethany Aston: Bringing Worms to the new consoles has allowed us to play around with some fantastic functionality such as the SmartGlass companion app for the Xbox One version which allows you to check your clan’s stats on the go.

The awesome DualShock 4 pad means that we can now show what situation your worms have got themselves into via the light bar – watch it glow green to represent poison or blue to show they’ve stuck in dynamic water! There’s also quick weapon selection using the touch pad, equip up to 4 weapons of your choosing with handy swift gestures for times when you need to act fact! Simply swipe up to get out your Bazooka etc.

Rashid Sayed: Can you confirm the resolution and frame rates that both the versions run at?

Bethany Aston: Both versions of the game run at 1080p 60fps.

Rashid Sayed: Can you talk about the customisation options from emblems, outfits and voices?

Bethany Aston: Worms is known for its vast customization options and flexibility and Worms Battlegrounds certainly builds upon that! Not only can you create your own team of worms, customizing everything from their look, voice and names but now you can also create your own clans. Set your clan apart with a witty/silly name and funky emblem using the easy-to-use clan emblem editor.

Worms Battlegrounds

"We rebuilt the engine a few years back when we launched Worms Revolution which meant we’re now able to feature more realistic physics and some very cool new features such as a contraptions, dynamic water and physics objects."

Rashid Sayed: Some gamers have complained that it’s more of the same [and it feels more like an ‘Ultimate Edition’ of the previous versions rather than a game made up from scratch. What are your thoughts on this and do you plan to address these issues?

Bethany Aston: We rebuilt the engine a few years back when we launched Worms Revolution which meant we’re now able to feature more realistic physics and some very cool new features such as a contraptions, dynamic water and physics objects.

We’ve added a lot of new content and mechanics in to Worms while also retaining and refining the classic gameplay that everyone knows and loves.

Rashid Sayed: Now that Worms Battlegrounds is done with, how is development going on Flockers and when can we expect more information about it?

Bethany Aston: Flockers is currently available in Steam Early Access, and it’s going great so far! The feedback we’ve received from the community has been brilliant and it’s been a fantastic opportunity to be able to work so closely with them, Flockers has definitely improved vastly already.

There’s a free 3 level demo so we’d definitely recommend everyone gives it a go and comes and join us in the Early Access experience.


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