Xbox Boss Admits Microsoft Didn’t Respect PC Audience Earlier, Plans To Be More Native

This seems like the perfect time for a "You don't say" gif...

Posted By | On 16th, Jun. 2018

gears of war tactics

Phil Spencer has been a very busy man at E3 2018 between all of the press interviews, conferences and panels such as “Gaming For Everyone” that he presented at the E3 2018 coliseum. It was at the last moments of that panel when asked how Microsoft would improve the Windows gaming experience that he freely admitted, they have a long way to go.

While Spencer believes early attempts such as Games for Windows Live were well intentioned, it was clear that Microsoft was trying to bring over what he called “imposter console work”, which the PC market saw right through. “Some of our early efforts were really more console to PC than respecting the PC audience and the things they were looking for.” Said Spencer.

PC app development has slowed, according to Spencer due to efforts to rethink how they’re handling the PC platform and how they can meet PC gamers where they are, instead of trying to dislodge them and force console ideas onto a platform they don’t work on and don’t work for the players there. Xbox Live integration with Discord was one such idea, as something that doesn’t make much sense on the console side, but wants to tie in PC gamers to something they use. The effort is supposed to pay off in the future with more native apps that actually do what those players want them to. 


Amazing Articles You Might Want To Check Out!

Keep On Reading!

Starfield’s Unity Ending, New Game+ Was a “Weird, Deep Question” Todd Howard Wanted to Ask Players

Starfield’s Unity Ending, New Game+ Was a “Weird, Deep Question” Todd Howard Wanted to Ask Players

Howard and lead creative producer Tim Lamb spoke about some of the changes made to Starfield with the release ...

The Last of Us Online’s Cancellation Was a Good Decision, Says Microsoft Game Studios Co-Founder

The Last of Us Online’s Cancellation Was a Good Decision, Says Microsoft Game Studios Co-Founder

Empathizing with developers who lost their work, Laura Fryer called out studio's leadership for a lack of plan...

007: First Light, Echoes of Aincrad Spoiler-Heavy Footage Leaked by Indonesian Ratings Board

007: First Light, Echoes of Aincrad Spoiler-Heavy Footage Leaked by Indonesian Ratings Board

The leaked footage seemingly included several major plot beats from the games, including the ending for 007: F...

Pragmata’s Combat May Be Its Biggest Surprise Yet

Pragmata’s Combat May Be Its Biggest Surprise Yet

The upcoming sci-fi shooter blends hacking, gunplay, and real-time strategy into a combat system that demands ...

Pragmata Review – Hack and Dash

Pragmata Review – Hack and Dash

It has been a long time coming, yes, but it’s fair to say that Pragmata is worth the wait.

Former Naughty Dog Developer Says Studio Learned From The Last of Us That “Crunch is a Requirement”

Former Naughty Dog Developer Says Studio Learned From The Last of Us That “Crunch is a Requirement”

"Well, we've just come to realize this is what it takes to make games at our level," recalled Benson Russell f...