Xbox Files Patent for Personalized In-Game Ads

A Microsoft patent points to future plans for "providing personalized content for unintrusive online gaming experience."

Posted By | On 17th, Dec. 2022

xbox logo

We’ve been hearing about platform holders and publishers looking to find new ways to monetize games with live ads for some time now, and it doesn’t seem like those rumblings are going away. A new patent filed by Microsoft (spotted by Gamesual) points to the same.

The patent is question is about a method for “providing personalized content for unintrusive online gaming experience”. As per the filing, the method focuses on “identifying a location within the game environment for overlaying content during the time frame and identifying content for displaying to the user”- which, in other words, means identifying your activities and delivering in-game ads personalized for you that will run concurrently with real-time gameplay.

As previously mentioned, this isn’t the first time we’ve heard about companies eyeing similar practices. Reports earlier in the year that Microsoft was working on an in-game advertising program for free-to-play titles, while it’s been claimed that similar plans are also in the pipeline at Sony.

While patents aren’t necessarily indicative of concrete plans and are often simply cases of companies protecting their ideas and technologies, if something along these lines were to be officially implemented, it would likely be met with skepticism- at best.

Microsoft recently confirmed that it will be pricing first party Xbox Series X/S titles at $70 going forward, while the company has also said that it could also potentially raise prices for hardware and subscriptions at some point– so to see them go after even more aggressive monetization models would probably not go down well with the masses, no matter how hard companies try to convince audiences that in-game ads would somehow be “unintrusive”.


Keep On Reading!

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

Virtua Fighter Crossroads is An “Open Sandbox RPG,” Says Producer, Where “Player Choice Matters”

RGG Studio's Riichiro Yamada also promises a "lot of side content", including "side quests with the old cast" ...

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

Star Wars Eclipse “Simply Cannot Be Completed” if Quantic Dream Proceeds With Layoffs, Say Devs

After announcing layoffs for 115 employees following the failure of Spellcasters Chronicles, developers are st...

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

Dinoblade Launches on July 23rd, Prehistoric Souls-like Combat Showcased in New Trailer

What began as a humble series of animations by Jean Nguyen back in 2022 has evolved into a full-fledged PC tit...

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

Grand Theft Auto 6 Has Seen “Record” Pre-Orders on Xbox Series X/S, Clarifies Microsoft

An Xbox spokesperson said that recent estimates "don't represent pre-order data" and that people should "wait ...

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

Grand Theft Auto 6 Won’t Get a Disc-Based Physical Copy, Despite Recent Reports – Rumor

A "source with knowledge of the plans" told The Hollywood Reporter that it's not on the cards, either at launc...

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

Assassin’s Creed Black Flag Resynced Showcases Havana’s Astonishing Glow-Up and Authenticity

From changes in lighting due to nightfall or different types of rainfall and winds, the city looks better than...