Xbox Gets Leadership Shake-Up, Stops Development of Copilot on Console

In a social media statement, CEO Asha Sharma said that Copilot no longer aligned with the company's long-term plans for Xbox.

Posted By | On 06th, May. 2026

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Xbox CEO Asha Sharma has announced that the company is pulling back from its previous plans of integrating its Copilot AI into Xbox. Taking to social media, Sharma said that the company wants to retire features that “don’t align with where we’re headed”. As a result, development of Copilot on mobile is being slowed down, while Copilot on consoles is being completely stopped altogether.

This announcement comes as part of a larger one that has brought in a shake-up in the leadership of Xbox. According to Kotaku, this includes the appointment of Jared Palmer as VP of Xbox engineering, Tim Allen as CVP of Xbox Design, Jonathan McKay as Xbox head of Growth, Evan Chaki as Xbox general manager of transformation, and David Schloss as head of Xbox subscriptions and cloud. Of the five appointments, three were previously part of Sharma’s CoreAI division.

A few Xbox executives have also been reassigned to new roles. Jason Ronald (VP of Xbox gaming devices and ecosystems) is now “accountable for Project Helix and the Xbox platform”, Jason Beaumont (VP of Xbox experiences) is being charged with product services and is serving as the interim head of engineering, Fatima Karadar (VP of gaming AI) will head up a “newly formed personalization organization” that focuses on player issues, and Jennifer Creegan (VP of strategy, business model, and insights) will also head up the division’s media business.

Rounding off the shake-ups, Kevin Gammill is stepping down from being Xbox’s CVP of gaming ecosystem organization, while Roanne Sones—CVP of Xbox devices and ecosystems—is taking a leave of absence, and will return at a later date as an advisor.

“Xbox needs to move faster, deepen our connection with the community, and address friction for both players and developers,” said Sharma in her announcement. “Today, we promoted leaders who helped build Xbox, while also bringing in new voices to help push us forward. This balance is important as we get the business back on track.”

“As part of this shift, you’ll see us begin to retire features that don’t align with where we’re headed. We will begin winding down Copilot on mobile and will stop development of Copilot on console.”

Sharma had previously spoken about wanting to make the Xbox platforms a more welcoming place for game developers. This means that, along with consoles, Microsoft is also courting developers for its Windows-based systems, like PCs and even the ROG Xbox Ally.

“I want to continue to make sure, as we build hardware, software, services, we’re spending just as much time on performance and play time as we are on making sure that we can innovate to offer more affordable devices and hardware and services,” she continued. “And so, look, there’s a reality to the market that we’re in, so there are no promises around what the price points are or anything like that. But I want to make sure that people around the world are able to play.”

Among Sharma’s decisions since her appointment as CEO of Xbox (previously known as Microsoft Gaming) has been to reduce the price for Game Pass subscriptions.


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