Rod Fergusson wants this game to be as much of a game changer on the Xbox One as the original was on the Xbox 360.
It seems like it’s been a little while since we’ve heard a whole lot about Gears of War 4. That dry spell looks to be over, thanks to an interview with Rod Fergusson by the Official Xbox Magazine. In that interview, Fegusson talked about not only the content of the game, but also what the development team wants as far as what it will look like when all is said and done.
Referring to Gears of War Ultimate Edition, he said “delivering the first 60fps multiplayer experience in franchise history really taught us a lot about what it means to have a 60fps culture on the team and we’re leveraging that experience for Gears of War 4.” . The studio head said that the original Gears of War was a “graphical showcase” on the Xbox 360, and they are attempting to deliver the same kind of experience for the Xbox One.
It must be noted that Fegusson is possibly pointing towards 60fps support for multiplayer as the Ultimate Edition’s campaign ran at 30fps. Considering that there have been a number of games released on the Xbox One that have certainly been a graphical showcase, it doesn’t seem like his goal is that unrealistic. Even the ultimate edition version of Gears of War is a pretty nice looking game. The in game screenshots that have been released to go along with the gameplay footage certainly look pretty darn good. We’ll likely get to see whether or not Fergusson was able to achieve his goal as Gears of War 4 is due to release later this year.