Xbox One Used Games Fee: “No One’s Complaining About Not Being Able to Trade iOS Games”

Avalanche Studios CTO Linus Blomberg talks Microsoft's recent practices for the Xbox One.

Posted By | On 06th, Jun. 2013

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One of the biggest controversies dogging the Xbox One is used games. When Microsoft first revealed the console, it stated that gamers would need to pay a fee to be able to install used games. From here, it got weirder, as we had reports of used games not being supported at all to unequivocal support. It seems now we’re at the stage where the fee structure is indeed real.

But how big of a deal is it really, forgetting that most retailers like GameStop who thrive on second hand game sales will be affected? Speaking to Co-founder and Chief Technical Officer of Avalanche Studios Linus Blomberg, we asked where the developer stands regarding Microsoft’s tactics and the issue of second games overall.

Blomberg stated that, “The economies in games are changing; they have to in order to be sustainable. No one’s complaining about not being able to trade iOS games. Naturally that’s because they are much cheaper, but if second hand games contributed to the income of AAA game developers, then they could become cheaper too.

“In the end I think it will come down to how big that fee is.”

As of now, we’re looking forward to Microsoft’s E3 media briefing to learn more about the Xbox One, including the games to be featured.


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