Mad Max is a third-person open-world vehicular combat video game based on the film series Mad Max.
It is not tied directly with any of the films, but is set in the same universe and follows the same mythos.
Eight new games grace the Vault including Spore, Torment: Tides of Numenera and more.
Next month sees two more high profile releases for PS4 players.
A complete guide for Mad Max.
The wasteland has never looked better, no matter which platform you experience Mad Max on.
Max's journey of madness is a pretty but repetitive affair.
A few tech tips for Mad Max.
Complete Mad Max's side missions using this guide.
A complete video walkthrough of all the story missions in Mad Max.
PC settings for both games allow users to tweak to their likings.
John Fuller from Avalanche Studios explains the finer details of the upcoming action-adventure game, Mad Max.
Avalanche's John Fuller also talks about functions of the Magnum Opus.
Do you have an hour to spare?
Max is mad.
Your journey into the Wasteland will require a sizable amount of installation space.
And you really DO choose your path, since it is an interactive trailer.
The wasteland is full of interesting sights and sounds.
Watch and learn more about the car combat from Avalanche.
Check out Scrotus, Max's machine and some dessert fights in these pics.
Scrotus is indeed one evil piece of work.
The wasteland is no place for the weak.
Mad Max sounds better each time we learn more about it.
The game progression reminds me of Zelda.
I have to say, I am not as skeptical as I would like to be.
The Wasteland is a harsh but adventurous place.
Mad Max looks set to make a return with a bang.
Xbox 360 and PS3 versions cancelled.
Everything you need to know about Mad Max.
Max will be delaying his trip to the Wasteland by another year.
Avalanche Studios founder Christofer Sundberg talks about AAA development.
Could this be true?
From indies to AAA franchises, PS4 and Xbox One will sure have a massive library of games.
Also, Max beats up bandits. Good for you, Max.
Sorry Mad Max diehards, the Gibson's are sitting this one out.
Avalanche Studios reveals the first gameplay footage from their next open world adventure.
"If you're offering little variation, then there's no motivation for the player to keep that game."
A more in depth look at the upcoming game based on the iconic franchise.
Vehicular devastation awaits.
Blomberg explains how Microsoft's claims of cloud functionality are a little misleading, among other things.
Avalanche Studios CTO Linus Blomberg talks Microsoft's recent practices for the Xbox One.
Linus Blomberg discusses about the requirements of online connectivity and Kinect 2.0.
Co-founder and CTO Linus Blomberg breaks down next gen console tech.
CCO Christofer Sundberg sees potential with new machine.
Many other factors involved, despite PS4 specs being better on paper.
The studio certainly isn't looking to tug at your heart-strings.
CEO says Nintendo is notoriously hard to reach for support.
Probably would've saved LucasArts had it happened.
Avalance Studios is looking to be "smart on all platforms" though.
A mobile division has also been started over at Avalanche.
Check out this in-depth interview.
"They make us look greedy"
Part of our exclusive interview with Cristofer Sundberg.
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