Fable Legends executive producer Geoff Smith also talks about the game’s development cycle.
Ever since the Xbox One was introduced and its internal hardware revealed, speculation had been running wild that the console’s eSRAM is holding it back. When you consider that the PS4 opted for unified DDR5 RAM versus the Xbox One’s DDR3 RAM and eSRAM, it’s not hard to see which console is more powerful. But have developers really been facing problems with creating games on the Xbox One?
There seemed no better person to ask than Fable Legends executive producer Geoff Smith of Lionhead Studios. On whether the development team faced any problems, Smith said, “A little, to be honest not too bad. We’ve had a fairly straight-forward Xbox One development; it’s a good platform to develop for.”
GamingBolt also asked how Fable Legends had been in development for. “We’ve been in development for a couple of years. Coming up to a couple of years in September, I should be honest. We passed our concept review in September 2012. We’re just going into full production now.”
Fable Legends is exclusive to the Xbox One and currently has no release date. The beta is due out this year though so stay tuned for more details.