Xbox Series X/S’ FPS Boost Will Mostly Focus on Xbox One Games for Now

Microsoft is "still evaluating" how to add support for the feature to older Xbox titles.

Posted By | On 22nd, Feb. 2021

xbox series xs fps boost

With support for an initial batch of five solid games, Microsoft’s new FPS Boost feature – the newest addition to their increasingly impressive backward compatibility support on Xbox Series X/S – is already off to a great start, and with Microsoft promising that more games will continue to get support for the feature in the coming months and years, there’s definitely cause for excitement.

But can players look forward to even some of the older Xbox legacy titles benefitting from the technology? The current batch of games is exclusively from the Xbox One library, but how long will it be before we begin seeing Xbox 360 and original Xbox games getting support added for FPS Boost as well? According to Xbox’s director of program management Jason Ronald, for now, Microsoft are focused on Xbox One games.

Speaking with Kinda Funny, Ronald said that while support for now is mostly going to be for Xbox One games, Microsoft are still evaluating how to add the technology to older titles as well.

“Right now, we’re focused primarily on Xbox One generation titles because we’ve seen the best results there,” said Ronald. “We’re still evaluating, can we bring this technology back to Xbox 360 games or original Xbox games?”

Thankfully, there’s no shortage of games from the Xbox One library that would really benefit from FPS Boost (Dragon Age: Inquisition might be getting support soon), so it’s not like Microsoft are going to run out of games to look at anytime soon. Let’s just hope it isn’t too long before we begin seeing the feature in older games as well.


Amazing Articles You Might Want To Check Out!

Share Your Thoughts Below  (Always follow our comments policy!)



Keep On Reading!

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

PS5 Pro’s PSSR On Par with Nvidia DLSS and Intel XeSS, Says Developer

Gergo Horvath, a Graphics Programmer at Gaijin believes that PSSR is not only on par with DLSS and XeSS, but a...

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

GTA 6 Publisher Explains the Importance of PC: “We Are Selective” About Platforms

Take Two's Strauss Zelnick understands the importance of the PC platform, but the company still won't launch a...

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

Infinity Nikki – Ability Outfits, Curio Domain, and More Detailed in New Overview Trailer

The free-to-play "cozy" open-world title has reached 30 million pre-registrations before launching on PS5, PC,...

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

GTA 6 Xbox Series S Performance Concerns Are a Non-issue, Says Take Two CEO

Take-Two chairman and CEO Strauss Zelnick is not worried about any concerns related to Grand Theft Auto 6's pe...

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marvel Rivals – Moon Knight Confirmed, First Trailer Revealed

Marc Spector joins the battle, wielding the powers of Khonshu to disrupt the battlefield in NetEase's upcoming...

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear Solid Delta: Snake Eater’s Aim is to Ensure That the “Series Lives on for Future Generations”

Metal Gear series producer Noriaki Okamura wants a newer generation of players to embrace the series whilst ma...