Microsoft clearly has huge ambitious for its upcoming cloud based streaming service, xCloud, which it wants to use to, in its own words, empower the industry, by allowing people to play console-quality games on any device. We’ve heard them talk plenty about what level of quality we can expect from xCloud and how it will run its games – apparently Microsoft wants it to be on par with actual console gaming – but what games exactly can we expect to see in the streaming service’s catalog?
Essentially, any game that natively runs on an Xbox system and is available digitally on the Microsoft Store will be part of the xCloud’s catalog of titles. This is as per a description provided by Microsoft for the service over at their GDC schedule page, which details their upcoming keynote about the service.
“Project xCloud is enabling Console Native games to stream through our Azure-hosted game servers and streaming clients,” the description reads. “Any Console Native game currently shipping in the Microsoft Store on Xbox will be capable of streaming to a mobile device. Project xCloud is an open platform with a customizable Client UX where streaming starts with Xbox game developers not having to modify a single line of existing game code.”
In related news, at GDC 2019, Microsoft will also be talking about their plans to bring cross-development kits to iOS and Android devices, as well as the Nintendo Switch, which will allow users to access Xbox Live on those platforms. Read more on that through here.